
Soda Pop Vampire
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
SODA POP VAMPIRE
*Refreshing Espionage Drinking*
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Evade the enemies, get to the vending machines!
This is a PlayStation 1 styled stealth action game.
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WEB BUILD NEEDS TO BE PLAYED FULL SCREEN OR ELSE WILL LOOK BLURRY!
Also I had to disable parts of my water shader to get it to work, so it will look slightly nicer on desktop - see screenshots for difference. Otherwise the Web GL version works well.
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WASD / arrow keys to move, press M for Menu
Hold any key during dialogue to make it go faster
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Everything made solo in 72 hours for the Jam. I started with some base code of e.g. menus, template title screen and dialogue from past jams.
Tools used:
Unity
Blenderfor 3D models and animation
PyxelEdit for tilesheets and texturing
Moog Grandmother + Bitwig for music
Fonts from Chevy Ray's Pixel Fonts ( https://chevyray.itch.io/pixel-fonts )
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The game was fairly shamelessly inspired by Metal Gear Solid: VR Missions (especially the first 2 levels).
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CHANGELOG:
2020-04-23: Added Web GL build
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Follow me on Twitter: NeonTropics
*Refreshing Espionage Drinking*
---
Evade the enemies, get to the vending machines!
This is a PlayStation 1 styled stealth action game.
---
WEB BUILD NEEDS TO BE PLAYED FULL SCREEN OR ELSE WILL LOOK BLURRY!
Also I had to disable parts of my water shader to get it to work, so it will look slightly nicer on desktop - see screenshots for difference. Otherwise the Web GL version works well.
---
WASD / arrow keys to move, press M for Menu
Hold any key during dialogue to make it go faster
---
---
Everything made solo in 72 hours for the Jam. I started with some base code of e.g. menus, template title screen and dialogue from past jams.
Tools used:
Unity
Blenderfor 3D models and animation
PyxelEdit for tilesheets and texturing
Moog Grandmother + Bitwig for music
Fonts from Chevy Ray's Pixel Fonts ( https://chevyray.itch.io/pixel-fonts )
---
The game was fairly shamelessly inspired by Metal Gear Solid: VR Missions (especially the first 2 levels).
---
CHANGELOG:
2020-04-23: Added Web GL build
---
Follow me on Twitter: NeonTropics