Soda Pop Vampire

Soda Pop Vampire

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overall: 3.62
fun: 3.62
innovation: 3.19
theme: 3.00
graphics: 4.01
audio: 3.40
humor: 3.59
mood: 3.59
SODA POP VAMPIRE

*Refreshing Espionage Drinking*

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Evade the enemies, get to the vending machines!

This is a PlayStation 1 styled stealth action game.

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WEB BUILD NEEDS TO BE PLAYED FULL SCREEN OR ELSE WILL LOOK BLURRY!

Also I had to disable parts of my water shader to get it to work, so it will look slightly nicer on desktop - see screenshots for difference. Otherwise the Web GL version works well.

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WASD / arrow keys to move, press M for Menu

Hold any key during dialogue to make it go faster

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Everything made solo in 72 hours for the Jam. I started with some base code of e.g. menus, template title screen and dialogue from past jams.

Tools used:

Unity

Blenderfor 3D models and animation

PyxelEdit for tilesheets and texturing

Moog Grandmother + Bitwig for music

Fonts from Chevy Ray's Pixel Fonts ( https://chevyray.itch.io/pixel-fonts )

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The game was fairly shamelessly inspired by Metal Gear Solid: VR Missions (especially the first 2 levels).

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CHANGELOG:

2020-04-23: Added Web GL build

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Follow me on Twitter: NeonTropics
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