
The Ludum Dare Flame 🔥
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Hey Ludum-ites!
It’s been forever* since I last made a game with you. That’s a pretty long time. I tried to make another one multiple times, but always gave up.
I also gave up yesterday.
But the game idea wouldn’t let me go, and so I had to start working on it again today. Don't expect wonders though, I lost a lot of time. In fact, better don't expect anything at all.
And now, without any further ado...
The Ludum Dare Flame 🔥 is a massively multiplayer online cooperative clicker-type game about keeping a fire burning. How long can the LD community keep the fire🔥 alive? Will any trees be left in the end? What is your True Animal Name? Find the answer to these questions and more at https://the-ludum-dare-flame.herokuapp.com!
(Oh, and feel free to join this fan-made discord server: https://discord.gg/GFKndv5 :D)
- Number of simultaneous players: ∞
- Playtime: ∞
- Available fun per player: 1/∞
I used base code ripped out of another one of my projects for the basic React/node.js/socket.io/MongoDB/Typescript project, because making JavaScript projects without a template leads only to madness. You can see that base code in the second commit. I also used the NameChange component from that base project because I felt too lazy to code it again. Everything else was made during the jam.
Game-breaking bugfixes after the deadline:
- Made two variables local instead of global to prevent players from influencing each others state when leaving.
- Only one tab per player to prevent massive botting operations. (Please don't bot at all. Thanks!)
PS: If you comment here, I'll play/rate/comment on yours too. Thanks for playing my game! :sparkles:
*) over 5 years!
) slightly optimistic estimation
It’s been forever* since I last made a game with you. That’s a pretty long time. I tried to make another one multiple times, but always gave up.
I also gave up yesterday.
But the game idea wouldn’t let me go, and so I had to start working on it again today. Don't expect wonders though, I lost a lot of time. In fact, better don't expect anything at all.
And now, without any further ado...
The Ludum Dare Flame 🔥 is a massively multiplayer online cooperative clicker-type game about keeping a fire burning. How long can the LD community keep the fire🔥 alive? Will any trees be left in the end? What is your True Animal Name? Find the answer to these questions and more at https://the-ludum-dare-flame.herokuapp.com!
(Oh, and feel free to join this fan-made discord server: https://discord.gg/GFKndv5 :D)
- Number of simultaneous players: ∞
- Playtime: ∞
- Available fun per player: 1/∞
I used base code ripped out of another one of my projects for the basic React/node.js/socket.io/MongoDB/Typescript project, because making JavaScript projects without a template leads only to madness. You can see that base code in the second commit. I also used the NameChange component from that base project because I felt too lazy to code it again. Everything else was made during the jam.
Game-breaking bugfixes after the deadline:
- Made two variables local instead of global to prevent players from influencing each others state when leaving.
- Only one tab per player to prevent massive botting operations. (Please don't bot at all. Thanks!)
PS: If you comment here, I'll play/rate/comment on yours too. Thanks for playing my game! :sparkles:
*) over 5 years!
) slightly optimistic estimation