The Dark Cave

Overall★★★★★★★★★★3.63
Fun★★★★★★★★★★3.36
Innovation★★★★★★★★★★3.30
Theme★★★★★★★★★★2.95
Graphics★★★★★★★★★★3.87
Mood★★★★★★★★★★4.26

A Small Atmospheric Platformer



In a location with such little light, the creatures within The Dark Cave have evolved to use sound as a means to navigate their environment and find prey.

You play as a creature with eyes from outside the caves. Use sound to attract light sources and make dangerous creatures think you're somewhere else.

GAMEPLAY QUESTIONS AND FEEDBACK


Your feedback has been amazing and so useful. Thank you, I really appreciate all the kind words and criticism! A few questions have come a few times so I figured it would be easier to answer them directly here.

Is the Glowing Bug Creature supposed to stop following me at the water?

The flying glowy bug creature was mainly designed to help introduce the concept of creatures blindly following sound and wasn’t intended to follow the player beyond the water. In hindsight I probably should have added a scripted scenario where it leaves!

Is the Spider movement procedural?

The spider movement is procedural! I’m proud of what I made in the time given, but the movement does still require a lot of work! I had a few issues when trying to prevent the spider from climbing up ledge so it sometimes still gets to places it shouldn’t.

What are the rocks for?

You can throw to create sound and distract enemy creatures from your position. The only time this is really useful is when you're stood on the ledge and need to jump over the spider creature. It's a mechanic I wish I had time to explore more with extra puzzles - I think it has a lot of potential.

CONTROLS


Control | Keyboard and Mouse | Controller
------------ | ------------- | -------------
Move Left | A or Left Arrow Key | Left stick left
Move Right | D or Right Arrow Key | Left stick right
Jump | Space | A
Throw Object | E | X
Pause | Escape | Start Button

Let’s Bring The Community To Twitter - We should all follow each other!

I’m Tom, and you can find me on Twitter here:
https://twitter.com/DeveloperTom1

Created in 72 hours for Ludum Dare 46.

screenshot

Other games by @Tom Stephenson

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