Goin' in Circles

Goin' in Circles

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overall: 2.94
fun: 2.70
innovation: 2.70
theme: 2.70
graphics: 3.25
humor: 1.14
mood: 3.10

Simple parkour game where you're going in circles



Notes


NOTE: All content was created during the game jam time. (Except for the post-deadline fixes/improvements, which are noted as such)

THEME: Our game tries to match the theme by having the player run (or mostly jump) around in the same circle/torus multiple times, with the parkour changing however

HINT: Some jumps require you to sprint by holding _LSHIFT_

Features


Temporary Buff Orbs


- Jump Buff (Green)
- Speed Buff (Blue)

Special Platforms (Square)


- Disabled Checkpoint (Magenta)
- Current Checkpoint (Blue)
- Jump Pad (Green)
- Game/Level End (Yellow)

Credits


- @MrBlue : Code, UI, Models, and Shaders
- @LaserHydra : Code, Models, Shaders, and Level
- @0x89A : Code & UI
- @Deadman : Most Models
- @Dawiss : Code & Shaders
- @Killaa : Play-testing & Moral Support

Updated versions after deadline


[v1.1] Important fixes for playability


- Slowed down mouse sensitivity by quite a bit
- Moved a few platforms in the beginning to make jumps easier and possible without sprinting
- Added _LSHIFT_ for sprinting to controls UI

[v1.2] Extended level


- Extended & improved the level to also make our take on the theme more noticeable
Found a bug?
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