HONK II
HONK, HONK, MOTHERDUCKERS! I'M BACK!
In the distant future, a lonely goose guy stuck in the eternal loop of fighting against forces of eternal evil. But this time, his shotgun and he have a company of machinegun, plasma gun and rocket launcher.
Get through a deadly evil base and survive!
**Soundtrack**
KEYBOARD CONTROLS
1. WASD to move and menu;
2. Mouse to aim;
3. Left mouse button to shoot;
4. Escape to pause;
5. E to press buttons and use portal;
6. Space to dash;
7. Wheel to switch weapons;
TITLED GOOSE TEAM
* Tricky Fat Cat — code, game design, level design
* Sava T — music and sounds
* Ruslan Seferbekov — game design, level design, some art
HONORABLE MENTIONS
* **0x72** — monsters sprites
* **DeadEnd_lmz** — environment
* **Rin** — pickups
* **ansimuz** — explosions
* **JFAexe** — shotgun and base for Goose Guy

In the distant future, a lonely goose guy stuck in the eternal loop of fighting against forces of eternal evil. But this time, his shotgun and he have a company of machinegun, plasma gun and rocket launcher.
Get through a deadly evil base and survive!
**Soundtrack**
KEYBOARD CONTROLS
1. WASD to move and menu;
2. Mouse to aim;
3. Left mouse button to shoot;
4. Escape to pause;
5. E to press buttons and use portal;
6. Space to dash;
7. Wheel to switch weapons;
TITLED GOOSE TEAM
* Tricky Fat Cat — code, game design, level design
* Sava T — music and sounds
* Ruslan Seferbekov — game design, level design, some art
HONORABLE MENTIONS
* **0x72** — monsters sprites
* **DeadEnd_lmz** — environment
* **Rin** — pickups
* **ansimuz** — explosions
* **JFAexe** — shotgun and base for Goose Guy



