Looty Loop

Looty Loop

This game is from ldjam.com, which is currently unavailable.
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overall: 3.76
fun: 3.66
innovation: 3.21
theme: 3.00
graphics: 4.16
audio: 3.66
humor: 2.78
mood: 3.82
You are stuck in an endless loop of Grind.

Go to places, Get the loot. Buy stuff to enhance your abilities.
On a character video terminal.

Controls:


- WSAD or ZQSD- to move
- LMB - to fire. Hold button to auto fire.

About the game, post mortem


Every level (I managed to make 5 levels) is warped. The plan was to make a group/flocking AI that takes this into account (that you are closer the other way around)
This proved to be much more difficult than I thought. But I learnt a lot about game AI!
Making this game was really fun btw, because with the character/ASCII art graphics, I did not spend time (at all) with lamenting about how bad my pixel art skill is...

Over all, this was much less frustrating experience than most jams are, and I did finish a playable game in time!

- I used javascript and WebGL, Howler.js as a sound library. No other libraries.
Every other thing is from scratch, I used some of my earlier library code, like vectors and some WebGL functions.
- The only "graphics" is an original IBM VGA (code page 437) font.
- Music is made with SoundBox.
- sfx is just my gf swinging a towel, slowed down. :laughing: Next time I will make all sfx like this :laughing:
- code compressed with terser
Found a bug?
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