Periphery

Periphery

This game is from ldjam.com, which is currently unavailable.
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overall: 4.22
fun: 4.24
innovation: 4.18
theme: 4.43
graphics: 3.65
audio: 4.15
mood: 3.89

Periphery


Objective


The objective of Periphery is to get the Light Orb to touch the green goal on each level. The Orb is always connected to a loop, and will travel along the loop continuously. Loops can be moved, and the Orb can be passed from one loop to another. Contact between the Orb and a red obstacle ends the game.

Features:


- 12 levels in all
- Speedrun option when all levels are completed
- Dynamic music with visualizer

Tools Used:


- Unity (game engine)
- Reaper (music)
- Adobe Animate (graphics)
- Goldwave (sound)

(NOTE: Unity was giving me trouble trying to export the game into formats other than Windows, so unfortunately there will be no HTML5/Mac/Linux version this time.)
Found a bug?
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