
The Infinite Ark
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
A game about a colony ship and a mysterious Artifact.
A little bit like Oregon Trail in space, you have to pick a loadout for your colony ship in order to brave the stars. Should something go horribly wrong, or if you make a mistake, the Artifact can assist you. You are humanity's last hope.
You shouldn't need anything other than a mouse to play. Have fun!
Dev notes: I managed to overscope in pretty much the same way I did last time, despite thinking that by making the game so text oriented (effectively I've made a very fancy looking text adventure) it would resolve those problems. Well, it sort of did by the end of day 3, but I was originally aiming to enter the compo. The enormity of making a game reliant on a variety of different random revents only dawned on me late into day 2 and made me feel very not clever and that I should really by now have known better. But by the end of day 3 I'm happy enough with what I made to submit it, even if the random events probably get old kinda fast. I got the *core* of what I wanted to into the game and that's what matters.
Massive shout outs to mesetatron for providing the amazing music at the last second with no direction other than "I need some space music".
A little bit like Oregon Trail in space, you have to pick a loadout for your colony ship in order to brave the stars. Should something go horribly wrong, or if you make a mistake, the Artifact can assist you. You are humanity's last hope.
You shouldn't need anything other than a mouse to play. Have fun!
Dev notes: I managed to overscope in pretty much the same way I did last time, despite thinking that by making the game so text oriented (effectively I've made a very fancy looking text adventure) it would resolve those problems. Well, it sort of did by the end of day 3, but I was originally aiming to enter the compo. The enormity of making a game reliant on a variety of different random revents only dawned on me late into day 2 and made me feel very not clever and that I should really by now have known better. But by the end of day 3 I'm happy enough with what I made to submit it, even if the random events probably get old kinda fast. I got the *core* of what I wanted to into the game and that's what matters.
Massive shout outs to mesetatron for providing the amazing music at the last second with no direction other than "I need some space music".