WHOA! Crashing back into the room is so well done. :heart_exclamation: I love the whole atmosphere of the game, it draws you into the nightmares. The only thing I would change is the camera height in the cell, to me it looks a little to low, for the character. But other than that... Simply Amazing :sparkles: I hope you had and amazing weekend building this, it sure looks like you poured your soul into this one :smiley:
OMG!!! this game is soooo awesome!! this is really a top rated one for sure. The art in general is so perfect, how the colors blend and the lines of detail towards the 3D models and animations. It is a great start for a game, I would even develop it further for more story and stuff...
The graphics are phenomenal, the creepy mood and art style are simply amazing. The gameplay is solid, I feel like the girl is obstructing the view a little bit too much, later in the game it's really hard to hit the pillows :) In terms of art style and theme/mood, this one definitely belongs to the top.
The art is incredible, love the details like the cloth animation!
The only issue I had was that the invisible walls in the minefield-section were a bit jarring and the fails felt unfair until I noticed what's going on :sweat_smile:
Phenomenal work! Superb artstyle, very innovative restart mechanic (awake, got back to sleep). All in all a very polished experience and the first 5/5 that I've given this LD.
Some negative points: - it's very hard to aim with the character, because the model is so large (you can't see below it) and the controls feel non-linear (if I press "up" the movement seems to get faster the longer I press it) - once you miss a pillow it's basically game over. I never managed to get further than the red bony area. Checkpoints would have been nice
@chriiis88 Thank you very much for your feedback! I absolutely agree with all your comments and suggestions. Unfortunately, we did not have time to finalize many aspects of the gameplay in the allotted time :( And this bug with the shader is rather strange, maybe it depends on the device... I'll try to figure it out. Thanks again for the feedback!
Absolutely stunning game! Love the overall mood and concept and restarting doesn't feel punishing at all! The art style is very unique, haven't seen anything similar so far! :D
My only problem is maybe the character model being a bit too big which blocks quite a bit of the screen. On the other hand that added quite a lot to the uneasy feel and panic that the character is most likely feeling while dropping down that pit :D
Overall a very unique game, congrats on such a great entry!
@lamamour@bqq@chriiis88 thanks fo feedback, this is very valuable for us!:))) @wobs you really felt the experience we were trying to convey in this game, thank you:)
I agree with chriiis88 on the difficulty, but apart from that I really like it! Feels great, animations look really good and the aesthetics are beautiful! I really love the floor and roof breaking effects as well, they look amazing as transitions. Really nice to make a game about the fall dreams I guess most people have at least once!
theme wise, its amazing! the art is awesome. I just think the gameplay is hurt by the camera angle. We can't see where we are going, and it removes the fun of avoiding collisions.
The art is incredible. I love the way you handle player's failures and the transitions between levels. The gameplay itself is a bit plain, but the atmosphere, the mood - those are wonderful. Also, the animation is top-notch. Very, very nicely done!
Incredible. The atmosphere & mood are definitely here, and fits the theme perfectly. The only downside is that it is sometimes hard to see what's coming because stuff is behind the players body. Overall an amazing game, wonderful job!
Beautiful. 💜 Is that mo-cap animation when the character gets back up? 😯 Great use of simple gameplay combined with lots of mood to make something that's easy to get into yet engaging and memorable. Sounds great and the lack of music really works, and looks fantastic. Gameplay is fun but hard too! Pillows for slowing down while giving you something more to do are a good addition. Hard to criticise anything besides echoing that it was a bit hard to see ahead sometimes, like someone already said.
Comments33
The environment and various animations feel very polished
The only issue I had was that the invisible walls in the minefield-section were a bit jarring and the fails felt unfair until I noticed what's going on :sweat_smile:
Some negative points:
- it's very hard to aim with the character, because the model is so large (you can't see below it) and the controls feel non-linear (if I press "up" the movement seems to get faster the longer I press it)
- once you miss a pillow it's basically game over. I never managed to get further than the red bony area. Checkpoints would have been nice
Also found this:
> maybe it depends on the device
If it helps: I'm running it in Firefox on Linux Mint 20.1
i5-3450 CPU
GeForce GTX 1050 Ti
8 GB RAM
Anyway, it's not a game breaking bug.
The art style is very unique, haven't seen anything similar so far! :D
My only problem is maybe the character model being a bit too big which blocks quite a bit of the screen. On the other hand that added quite a lot to the uneasy feel and panic that the character is most likely feeling while dropping down that pit :D
Overall a very unique game, congrats on such a great entry!
P.S. Yuri - privet!
Great work!
really like it altough simple is a complete game. Great work!