Darkness engulfs the old cemetery as a hungry vampire wakes from her slumber. Her unique ability – turning into a swarm of bats – gives her a chance to survive, as she can only drink the blood of her victims in this form. However, to do so, she needs special energy, which she can gains by slaying the zombies that wander among the graves. But beware when eating: not all bodies in the cemetery are safe. Among the walking dead are poisonous zombies, whose blood can cause deadly harm.
Not sure if it somehow meets the theme. But the game itself - really fun, interesting view angle and visuals. Did you find these models somewhere or are they made by you? And also, loved the graves appearing after death, do they really represent each person who played it? If so could you spoil how you made them appear in the game after each death? :D
Damn amazing game! At first I was like why the f am I dying, then I realised that bat form is where it's at and managed to snag the first place with 613 kills or so, really good game :D Love the attack cd on the enemies too, never felt like I was "sucker punched", awesome work!
I really like the graphics and mechanics of the game, very easy to play and takes some skill to get a high score. The leader board is a nice touch! Great Stuff
This was fun! I feel like I had a pretty good run with 6th place. The leaderboard is a cool feature!
I enjoyed the game loop of having to switch back and forth between the vampire and bat forms. The bat form was pretty satisfying to fly around in.
I think the thing that confused me is that the health potions were hurting me? My HP bar kept turning green (I think from killing the poison zombies) so maybe that was it?
Okay wow, this game is actually amazing! I LOVE the PS1 style graphics and it's a nice touch having your own gravestone at the end when you die. It looks incredible and I love all the different combo moves and animations!
Fantastic entry! The core loop is very effective and it looks & feels real nice, a leaderboard is a great touch too. I think it's a little unbalanced—bat form could probably heal you wayyyy slower, and also a cooldown for your attack might be a good idea, since right now you can just stay there and spam it instead of running around properly. Also felt like it didn't get much harder apart from hordes getting bigger which stopped mattering when they're big enough—the enemies could get faster and stronger with time, as well. Amazing work overall!
Stopped my run on purpose but happy with my first place >:)
As a big fan of slashers, I'm very happy to find a game like this on jam) The controls are nice, you can feel the impact of hitting enemies, and the visuals and animations are gorgeous! Great job!
Its dope. Amazing game loop. Lots of potential going forward as well. The indicators for low hp and bats are too distracting. Audio might work better. The attack combos don't feel very useful and it feels like the bat meter doesn't drain fast enough.
The game is very good! Controls are fluid and the music is nice 👍 This feels very polished and I love the grainy/ps1-style graphics 👍
My only advice to make this game even better is to try to find a way to keep the score tombstone in the game. So that on my next playthrough, I can see it, and the longer I play, the more tombstones are visible in the cemetery
Addictive smooth slasher! I can't tell if the health potions hurting is intended or not but it seems to make bat form overpowered (whereas I personally would prefer to chop off heads with my perfectly practical melee weapons at all times).
The character controller and animations are superb. Game feel is definitely on point. Clearly a lot of time went into the character animations and controls and it really really shows. It would be really cool to see more depth added to the combat system later on. Would definitely play again. Music and sound really add a lot as well. Only complaint is that sometimes it's hard to see which zombies are poisonous with the chaos going on. Super fun entry and again, amazing graphics and animations, well done!
Game looks and feels great. Love the PS1-style graphics. The main gameplay loop is very satisfying as well. Plays really well and is a lot of fun. Also, adding a leaderboard via the toomstones is a pretty cool idea. Great work, keep it up!
The game's visuals are really stylish and the controls are very smooth. Nice Halloweeny vibe! I quite liked the balance of managing multiple resources: blood, batman-power, cure for poison. Not sure how the game fits the theme of tiny creatures, but non the less great job on putting together such a polished experience.
@makerbaker Thanks for the feedback! Yes, we did everything ourselves, we have many years of experience in graphics for games + prepared tools (I mean software and knowledge of how to use it effectively). The graves do represent real people who played the game. This is a leaderboard service, I just send information to the server and receive it back in the form of an array.
@poboy Thanks for the feedback! About graphics, these are downscaled textures + custom post-process with a pixelate shader. About heal potions, they were thought of as an antidote to poison, it minimally heals, most likely it is a bug, I will try to fix it.
@andrewkennedy Thanks for the feedback!! About the health potion, it's most likely a bug, they were designed as an antidote to poison. The HP bar actually turns green when the player is poisoned after eating a poisoned zombie.
@unless-games Thank you very much for your feedback! The vials have an interaction delay, I miscalculated, I hope to fix it. This is a very valid point about the visibility of the grave, thank you!
@lethargic Thanks for the feedback! We really appreciate it! And you are absolutely right about balance and behavior of the creatures in general, unfortunately there was not enough time to do everything properly, but I hope that there will be an opportunity to fix it all and make it better. Anyway, I'm glad you played and rated the concept!
Thoroughly enjoyed this one. The visuals are one point and whilst I was confused in-game at first, I then actually went and, you know, read the instructions, and all made sense. Very smooth! A touch easy but that's not necessarily a criticism! The only thing it needed to me was punchier effects and sounds when you hit enemies and got kills to make it more satisfying, and perhaps faster, more thumping music! (this music wasn't bad! Just I felt faster more energistic music would fit better!) I absolutely love the style and the designs, especially of the vampire herself. Blending the poses with movement is super hsard so I appreciate the way you did it in the end given the time available.
I also love a good scoreboard, and the presentation using the graves is great! Managed to get #6, which I will take! Very well done.
Pretty strong entry! What a wonderful little game loop, it was incredibly satisfying to kill enemies and then seamlessly turn into bats to kill a horde and then turn back for more beat downs. Pretty incredible feat of programming for the visuals but definitely would've benefitted from a boss or two at some point, or something immune to the bats. Could've kept going endlessly. Other than that it was a real solid entry and the name on the grave was a cherry on top.
This is not the best game of this jam: it lacks any kind of tutorial, difficulty progression, UI that indicates score, etc. But it has some things that almost nobody does during a game jam:
- A polished hectic fun gameplay - A 3d game with hundreds of ennemies displayed on the map that is perfectly optimized - On online leaderboard that make players want to go back and play more - Superb animations with coherent graphics
Yeah it could be better, it could have controller support, different maps, etc. Whatever. It is a jam game, and what it does, it does really well. That's a great and original entry. It makes me want to see what your previous jam games were. Great job!
It's a very good looking game! Since the game is in 3d, what confused me is I couldn't move the camera with my mouse. Was this a game design decision or itch bug? Anyway, I enjoyed slashing some zombies and shapeshifting! Awesome work!
Wow this game is majorly impressive. Top notch art style, anims, vfx, and great sounds & music! Gameplay loop was basic, but addictive. The leaderboard with tombstones is super clever! Healing by turning into bats was a clever mechanic but not really intuitive or tutorialized, but that's about the only criticism I can give! Awesome experience; one of the best games of the jam so far for me!
Very cool graphics, like we had in the first game, but not as interesting. The gameplay is as interesting as Vampire survival in 3D, maybe it just seems so to me, but still. But the graphics are very cool!!
Really fun and tight controls with a satisfying combat system. A nice overall atmosphere and some great animations on the character. Would have liked a bit more camera control at that angle, but that came down to more of a personal preference. Would love to see how you could expand upon the game. Great entry.
Really impressive entry with smooth controls and polished animations! The combat felt satisfying, and the bat form mechanic was a great addition. I loved the gravestone leaderboard—it added a nice touch. The game could benefit from a bit more difficulty progression or maybe a boss to break up the action. I was also a little confused by the health potions, but overall, this was a fantastic and fun game with a lot of potential!
I'm really impressed by how polished the game feels! The combat system plays smoothly, and the animations, along with the overall visual tone, perfectly capture that vampire aesthetic. The style really adds to the vibe. I did find the theme a bit confusing though — these zombies don’t exactly feel like "tiny creatures" to me (more like dangerous ones, haha). But honestly, considering this was made by just two people, it's a fantastic achievement. Congrats on pulling it off!
This game has a lot of style and is really fun to play! The visuals and sound effects combine together to make hack and slash really fun, and managing your health vs. mp felt like a delicate dance! I got really into a run and could see myself getting lost in this type of game.
This is the coolest game I've seen today. You are geniuses for making a rating in the game, because I did not calm down until I saw my grave hahaha. I really like that it's not just a shooter, it's a strategy shooter. It seems to be a simple mechanic, but you need to have time to think in order to survive. The graphics are great, the character and location designs look very good, and there are even effects. There were not enough more sound and interesting effects. It is unclear how the plot is related to tiny creatures. The game is super, I really like it
Superb action game, that is giving me Bayonetta vibes a bit. I thought the difficulty spike was too high, but when I look at other people's screenshots and kills, I see that it is a 'me'-problem, haha 😅 This is smooth on the eyes, nice action. Nice entry!
Good game! It's impressive work for 3 days. I really like this graphic. Grave feature are cool. But its some broken then enemies begin many. Separation on enemies not working, killing all together best tactic. At the end some enemies attack synchronic and I got oneshot. Howbeit its amazing game!
Wow! The presentation is absolutely fantastic, love the smooth animations and retro graphics. The player character is really cool! It's fun to destroy chunks of enemies and it was an interesting decision to balance the bars between forms.
- I think the camera is too close, could be a bit further away from the player, and maybe have some smoothness to it, since it felt a little stiff.
- Would've loved some upgrades and more abilities, maybe this could be explored in a post jam update!
This definitely feels like it could be expanded into a world-exploring-hacking-and-slashing-vampire-adventure game! Congrats 👌
Loved the graphics, the cohesive styling and the gameplay loop. It felt like the more hectic it got the easier to was. That weas until I got unlucky and got hit with a buch of attacks all at once. The web-build did start to lag a little bit once it got flowing but I really loved the overall themeing of the game and the asethics were top notch.
Really nice character art! I liked the attack animations especially, it made the game feel very fluid. The movement in bat-form is also quite satisfying with all the bats following in a swarm. Good job!
very cool little devilmycry-style game! super impressed with the overall feel, fluidity and gfx vibe. at start i didnt understand that I get poisoned by the zombies, but then i re-read the description ;) after I while i figured out how to survive super long without dying!
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And also, loved the graves appearing after death, do they really represent each person who played it? If so could you spoil how you made them appear in the game after each death? :D
Would be great to see more development of the game.
I was a little confused by the health potions, they seem to hurt you? Maybe I missed something.
Awesome job on this.
I enjoyed the game loop of having to switch back and forth between the vampire and bat forms. The bat form was pretty satisfying to fly around in.
I think the thing that confused me is that the health potions were hurting me? My HP bar kept turning green (I think from killing the poison zombies) so maybe that was it?
Really solid entry, nice job!
Solid gameplay loop with the shape-shifting mechanics.
Vials are sometimes hard to pick (I think if they spawn on you, you need to exit and reenter?).
Could be nice if the ending would make gravestones in front of yours transparent, I couldn't read my kills because I died behind another gravestone.
Great job!
Stopped my run on purpose but happy with my first place >:)
Amazing game loop. Lots of potential going forward as well.
The indicators for low hp and bats are too distracting. Audio might work better.
The attack combos don't feel very useful and it feels like the bat meter doesn't drain fast enough.
This feels very polished and I love the grainy/ps1-style graphics 👍
My only advice to make this game even better is to try to find a way to keep the score tombstone in the game. So that on my next playthrough, I can see it, and the longer I play, the more tombstones are visible in the cemetery
Great game!
Fun hack'n slash.
Without reading the instructions I didn't understand for a while why I was dying so easily (but who am I to judge on this xD)
Nice graphics and sounds. It was fun to slash through zombies like butter and see past player attemps kill score :) That was a nice touch.
🦇
About heal potions, they were thought of as an antidote to poison, it minimally heals, most likely it is a bug, I will try to fix it.
I also love a good scoreboard, and the presentation using the graves is great! Managed to get #6, which I will take! Very well done.
Fantastic job!
This is not the best game of this jam: it lacks any kind of tutorial, difficulty progression, UI that indicates score, etc. But it has some things that almost nobody does during a game jam:
- A polished hectic fun gameplay
- A 3d game with hundreds of ennemies displayed on the map that is perfectly optimized
- On online leaderboard that make players want to go back and play more
- Superb animations with coherent graphics
Yeah it could be better, it could have controller support, different maps, etc. Whatever. It is a jam game, and what it does, it does really well. That's a great and original entry. It makes me want to see what your previous jam games were. Great job!
Would have liked a bit more camera control at that angle, but that came down to more of a personal preference.
Would love to see how you could expand upon the game.
Great entry.
This is smooth on the eyes, nice action. Nice entry!
- I think the camera is too close, could be a bit further away from the player, and maybe have some smoothness to it, since it felt a little stiff.
- Would've loved some upgrades and more abilities, maybe this could be explored in a post jam update!
This definitely feels like it could be expanded into a world-exploring-hacking-and-slashing-vampire-adventure game! Congrats 👌