Beyond the Chromatic Arc

co-authored: @daggett
Overall★★★★★★★★★★3.55
Fun★★★★★★★★★★3.65
Innovation★★★★★★★★★★3.58
Theme★★★★★★★★★★2.77
Graphics★★★★★★★★★★2.98
Mood★★★★★★★★★★2.82

In Beyond the Chromatic Arc you semi-control a colorful rectangle bound to conquer the perils of neverending space. Each run will provide you with resources based on how far you got that can be spent to upgrade your rectangle for future voyages.

Features:
- Endless gameplay
- Single input control through left mouse click
- Sandboxmode to heavily increase or decrease the game difficulty

How to play:

Launch your rectangle via left mouse click.
While flying the ship it will slightly pivot towards your cursor and you can use a teleport via left mouseclick. A subtle glow around the rectangle will show you if this teleport is ready again.
You will collect resources at the end of a run based on three criteria:
1. The distance between your end- and startpoint
2. The total distance travelled
3. The longest distance travelled in one launch

Spending these resources on upgrades will increase the resourceyield of future runs.
Genres: platformer
Tools: Unity

Comments19

SamurGuy26 Apr 2021, 21:05
Pretty fun to play. the controls are a bit confusing.
Quartzified Studios
Quartzified Studios26 Apr 2021, 21:09
Love the idea of the game. I got over 150 polygons from home on my first attempt ^^ I hope that's a good start O.o
GreyBeetle26 Apr 2021, 21:11
Very fun! This would be a great mobile game. It would be even better if you added audio.
MachWerx26 Apr 2021, 21:35
Nice concept for a game that fits well with the theme! I feel like the thrust towards the cursor is so small that it doesn't feel like I have that much control. Also, for this particular control mechanism, it feels like the cursor should be visible so that it's easier to change the orientation. As is, it's hard to tell whether I'm near the center (and thus only need to make a small movement to change direction) or towards the edge (and so need a larger movement). And when the cursor goes outside of the window, the clicks can't be detected so teleport won't work. But I like the upgrade system and feel like there's good potential here.
mike0912327 Apr 2021, 16:24
Fun game, would benefit greatly from having music and SFX though. Controls are confusing with no tutorial.
LocustJin28 Apr 2021, 09:50
Good idea for a game, and quite nice graphics. You should not hide curor just leave it visible but overall good job!
Szymon OGD28 Apr 2021, 15:53
150! I played for some time, It was very relaxing and stresfull at once :D I like the procedural map creation. God job! The graphics is simple but it has "that thing".
Seskon
Seskon4 May 2021, 11:17
Would be cool if you could find the upgrades throughout the world and not just do 1000 attemts and buy all of them.

Really enjoyed the game tho :)
Kerdelos
Kerdelos4 May 2021, 18:59
Interesting idea ! I had a bit of trouble understanding the controls though. At first it appears that the mouse has very little effect over the ship and since I hadn't understood there was gravity I just thought there was a bug when my ship was suddenly moving toward a planet. Also i feel like teleporting should teleport where the mouse is and not just in front of the ship. All in all, whith some audio and a bit more tweaking of the control this could be a really addictive game. Good job !
Gaming Night
Gaming Night5 May 2021, 11:49
Game looks fun but how do you land? I saw on the video that you can stick to disks but trying this end the game. I agree with others that the cursor display would help. Interresting idea and well made overall.
LDJam user 2348078 May 2021, 13:54
Not really sure how to play this game. I just ended up launching in a random direction, trying to go as far as possible without hitting a planet and will get lots of chroma, but not sure what else to do. Every time I hit a circle the run ends. I don't bounce to the next planet like shown in the graphics.
Daggett8 May 2021, 13:57
@collin-visser Try upgrading your number of launches with your earned chroma to be able to land and take off multiple times in a run.
Viperux8 May 2021, 14:03
I found the game kinda funny :-) As someone said this could be a nice smartphone game. I felt it a bit random at the beginning since you can't control the rectangle so I let him play by himself for few hours with the help of a little macro then I upgraded the Teleport CD to 0.5s and the Number of lauches to 30 trying to get rid of that randomness... guess what? Was super funny to play with!! I'll leave you my stats and a little video of the 500+ polygons on a single trip:


Hope you can reach 20 ratings because you deserve it :-) keep up with the good work!
Daggett8 May 2021, 15:02
@viperux Wow, that's impressive. Thanks for the effort you put into testing our game and even making a video out of it. :thumbsup:
Newrybenson8 May 2021, 20:27
fun game, but what did the upgrade bonus do? i pushed it to 100%, but it passed it
Daggett8 May 2021, 20:41
@newrybenson The upgrade bonus just increases all future chroma gain to compensate a bit for the exponential cost of the upgrades.
Spaghetti8 May 2021, 20:47
i played many games of this kind, if you get the incremental ramp right this could be a really popular game. Well done
quadtree
quadtree18 May 2021, 04:48
Pretty fun, once I got the hang of it anyway. If there's one thing I'd change, it would probably be to add a mini-map or something, it might make it feel a bit less random. Still, overall, great job!

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