Help Mr Moneybag on his daring journey out of the vault, dodging deadly traps and greedy guards. On his escape he must use coins and bills out of his own pocket, getting one step closer to death with each use.
Well implemented and fits the theme perfectly! Only small issue I had with it was that the coins and cash didn't really need to be used as much as I would have liked it to be, I ended up just running past the guards! Well done!
Great art style, the AI could be really exploited but I know the dev time was limited. Super solid feeling game! Wasn't WOWED by the genre combination with the theme. But none the less I kept playing. GOOD JOB!
This is really good! It's fun to play and the levels are all cleverly designed. My one complaint is that it's pretty hard to aim the coin when you're trying to stun guards. Great job!
Classic interpretation of the theme, but great execution! Small details remain perfectible, but that is perfectly normal. Bonus points to the overall graphic design, which is both clever, efficient and original!
Excellent take on the theme, its funny and yeah you are made of the things you use to lure your enemies and attack them ... perhaps the blur is too close though, it makes me a bit dizzy
Really nice game with a great art style. If you don't mind me asking: How did you implement the viewing cones for the enemies? Because I did something very similar once for a project and I would be very interested in how you made it.
This was really fun! The camera was a bit shaky and disorienting but I had a really good time. It is nicely fleshed out and a truly solid game. Good job!
@codingninjajoas: Most of it is a cheap assetpack. The stuff we did ourselves where modeled with MagicaVoxel (Maincharacter, Coinshotprojectile, the bill you can drop, the turrets, etc.).
His life is litteraly his currency. Good appropriation of the theme. The stealth game is a pretty good idea in this context. It's cool to see some voxel art game ! The music fits pretty well the mood of the game. Nice work.
This is a great game! Fit the theme nicely and the graphics/sound is very good. Loved the enemy mechanics. This is something I wanted to implement in my game but never got the time to do it. Well done!
Fits the theme well and the art is great. More sound effects would go a long way in making the game even more immersive. My main gripe might be that it's really easy to just outrun the enemies even after you alert them.
Overall it's surprisingly polished and fun! Solid entry!
Comments24
My one complaint is that it's pretty hard to aim the coin when you're trying to stun guards.
Great job!
If you don't mind me asking: How did you implement the viewing cones for the enemies? Because I did something very similar once for a project and I would be very interested in how you made it.
Fits the theme well and the art is great. More sound effects would go a long way in making the game even more immersive. My main gripe might be that it's really easy to just outrun the enemies even after you alert them.
Overall it's surprisingly polished and fun! Solid entry!