Deep Hunting

Overall★★★★★★★★★★2.77
Fun★★★★★★★★★★2.76
Innovation★★★★★★★★★★2.32
Theme★★★★★★★★★★2.57
Graphics★★★★★★★★★★2.96
Audio★★★★★★★★★★2.48
A small hunting game where you have to go deeper into the forest to find better game. This jam I decided that I'd try to make a game without a game engine... It didn't go well. Anyways this is what I was able to come up with.

Tools: IntelliJ IDEA, Paint.NET, Pix2D, LibGDX, sfxr
Tags: #2d
Genres: shooter

Comments15

SneakyLemon
SneakyLemon26 Apr 2021, 20:35
Hey, it's not bad! Two days is a bit short, especially when going with something like libgdx. Kudos for trying something new! I did encounter an issue in that sometimes vertical shots did not collide with the deer. Other than that, it's a neat experiment and might be a fun little game if you spent more time on it :)
InitialPosition
InitialPosition26 Apr 2021, 20:38
There isn't a lot of game here but what is there is a nice start that can definitely be expanded on. The graphics are nice and movement is solid. Right now it's basically a shooting gallery without any real danger and with no objectives which gets kind of dull after a while. If you added hazards or objectives, this could become a nice little hunting game.
Javier Belmer27 Apr 2021, 00:19
Thank you for commenting on our game and for testing it! Unfortunately, I can't personally play your own game on my Mac, I tried the .jar file, but it seems either not recognisable or corrupted somehow. Thanks again!!
No Grapes Games
No Grapes Games27 Apr 2021, 09:33
Well, I can see that there was an attempt. I guess this is more of a learning experience than anything. Why was the Windows file so big?
AndideBob
AndideBob27 Apr 2021, 19:25
For starting out without an engine I think this is quite impressive already, you have graphics, you have collisions and you have a working game loop. Better than a lot of people would probably fare with those odds.

Really well done!
Onizik
Onizik29 Apr 2021, 08:16
Good job for a development without a game engines!
I think here can be some counter for shooted deer and final point for finish.
I'll wait for final version of this game.
AndrewAPrice1 May 2021, 12:56
The graphics and sound effects bring me back to 8-bit microcomputer days! Great job doing it yourself with no engine. I would like to see some enemies or some win/lose conditions.

(Noticed a bug - you can shoot arrows before picking up the bow!)
cannashblue
cannashblue3 May 2021, 02:31
I used libGDX too! :raised_hands: But I also used Box2D for physics. And Tiled for level creation. And had a repository of code from various other games I've worked on to draw from. And had other talented teammates helping with art and sound design. (Which I have absolutely no talent for.) I think you did really well for a one-person team using only libGDX and working without any other pre-existing code. Better than I think I could have done, *especially* if this is your first time using libGDX. I love libGDX and I hope that you continue to learn, practice, and stick with it! Good job!
MikoziQ
MikoziQ3 May 2021, 17:29
After going out of the woods for other games

Pros

- hey, you didn't use the game engine, hipster!
- looks like cardridge game, which could actually be fun
- like the main character
- didn't need to install Java (always a +)

Cons

- well, that's what you get when trying a no game engine game on game jam :sweat_smile:

But jokes aside, it's a nice try! Good job!
cavedens
cavedens7 May 2021, 22:46
For not using an engine, great job. Could definitely turn into something with some more work and refinement

Other games by @ludumdaredevil

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