
Deep down the asteroid
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Deep down the asteroid
It’s about an astronaut who has to take soil samples deep inside an asteroid and then find a mysterious artifact (a portal?).
Dig deeper and deeper down, but think carefully, because you can’t go back up, and before you know it, you’ll miss more of those promising soil samples.
Or you’ll be sharing a cozy narrow passage with several aliens. Oh and, yes, there are dangerous aliens.
How to play
- left and right arrow to walk
- down arrow to dig
- you can only move horizontally (no jumping) or fall down
Your goal is the green hovering circle.
Collect as much green goo as possible! Avoid the purple spikes and alien walkers! The alien walkers will move horizontally and eventually fall down holes.
Backlog (for post jam updates)
- Tweak hit boxes (fixed in post jam version we'll upload soon)
- Tweak falling animation and acceleration (fixed in post jam version we'll upload soon)
- Create more levels
- Add (3rd party) music and sound effects
- Add animation to the bottom tile that is destroyed by the astronaut (fixed in post jam version we'll upload soon)
- ...
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About us
We are a couple from Germany and this is our third jam as a couple. We started quite late this time (Saturday evening) and are excited to see what we will achieve in the coming hours.
After our last game (the Cashier Simulator) was unfortunately more work than fun (both for the developer and the player, but especially for the player), we agreed to do less experiments this time. This time we chose a more common gameplay that might already look familiar to some of you. We also use a technology that is also meant for game development (Game Maker Studio 2) and try a space retro pixel look.
So far we're having a lot of fun and we're very curious to see what else this Game Jam will bring to light!
The whole game, including the graphics, are done in Game Maker Studio 2 - the first time we settled on this engine for a game jam.
It’s about an astronaut who has to take soil samples deep inside an asteroid and then find a mysterious artifact (a portal?).
Dig deeper and deeper down, but think carefully, because you can’t go back up, and before you know it, you’ll miss more of those promising soil samples.
Or you’ll be sharing a cozy narrow passage with several aliens. Oh and, yes, there are dangerous aliens.
How to play
- left and right arrow to walk
- down arrow to dig
- you can only move horizontally (no jumping) or fall down
Your goal is the green hovering circle.
Collect as much green goo as possible! Avoid the purple spikes and alien walkers! The alien walkers will move horizontally and eventually fall down holes.
Backlog (for post jam updates)
- Tweak hit boxes (fixed in post jam version we'll upload soon)
- Tweak falling animation and acceleration (fixed in post jam version we'll upload soon)
- Create more levels
- Add (3rd party) music and sound effects
- Add animation to the bottom tile that is destroyed by the astronaut (fixed in post jam version we'll upload soon)
- ...
--------------------------------------
About us
We are a couple from Germany and this is our third jam as a couple. We started quite late this time (Saturday evening) and are excited to see what we will achieve in the coming hours.
After our last game (the Cashier Simulator) was unfortunately more work than fun (both for the developer and the player, but especially for the player), we agreed to do less experiments this time. This time we chose a more common gameplay that might already look familiar to some of you. We also use a technology that is also meant for game development (Game Maker Studio 2) and try a space retro pixel look.
So far we're having a lot of fun and we're very curious to see what else this Game Jam will bring to light!
The whole game, including the graphics, are done in Game Maker Studio 2 - the first time we settled on this engine for a game jam.