Controls: Use Space Bar to charge(roll) the dice, release to throw. Use mouse to interact with GUI.
The Dark Lord is here! In just three days, he will destroy not just your beloved town, but the entire world! Unless you can stop him! The only problem is, you're a dice and so is The Dark Lord. In fact, everyone is a dice! Prepare to enter the world of Dieablo...
music: Video Game Soldiers by Twin Musicom (twinmusicom.org)
Hi, the link just send me on a blank page with "WebGL builds are not supported on mobile devices." message. Maybe you should try host the game in itch.io for instance, it handles well html games.
Thanks for the interest everyone :) We are trying to fix the issue, but nothing seems to work. It was working at the deadline, but we fixed some bugs in the upload-hour and since then it hasn't worked. We have also uploaded the game to itch.io, but this doesn't work either. It's a work in progress I guess ¯\_(ツ)_/¯
Great concept! You had me pulled in with the visuals wondering what was going on. I loved the 3d, and I didn't see any major bugs! Very innovative system with the dice representing risk/reward, and how you can "add" dice from previous floors.
That being said, I would have loved to have some sort of goal other than checking out your innovations. I feel that the "deeper and deeper" theme was mostly visual, but did incorporate into the mechanics just a little bit. I would have liked to see more instructions as I really didn't know what mana did or what keys did or even how to use them. I did find out through trial and error that "spacebar" rolled the dice, so a small "controls" section would be beneficial either in the game or on the ldjam site page.
You had me wanting to play your game, and you were a success. Thanks! Great job!
super interesting game, i would remove the count down timer and just let us roll with the game. i would also have the die bounce farther and faster, for effect.
The concept itself is interesting and original. The game lacks a proper tutorial though. It's fun to randomly press the space button, but it's better to actually know what to do. From what I figured out the idea is great, it needs some polishing and the explanation. Other than that, great entry!
This is a really cool idea for a game with a decent execution. I think the balance is a little off, but surprisingly good for the amount of time you had.
That was surprisingly fun! I still don't understand what the mana was for. On my first play-through I tried to upgrade my mana and never found any use for it.
I just ignored it on subsequent playthroughs and that worked out really well for me :P
Needs a bit of polish to the UI, but it was a really cool idea and really well executed.
A great RPG game! music and graphics are on fire, matching for sure. I wasnt understanding what to do in the beggining of the game, maybe to add an tutorial would help! Great game, good job
Pros: The dice mechanic to take place of the enemies is a really interesting idea that I love! On top of that, the dice rolling was really polished because there would be times my dice would get stuck on the walls and it would keep pushing it to the side it was mostly on. Great job on that!
Cons: At first, I didn't know how to play the game at all, I was a bit confused and had to just randomly select thing as I went and click buttons on my keyboard, but after I got it, it was fun to see! Having a short tutorial and key to represent what each item does would be great! If it's actually there and I just didn't see it, I apologize.
Overall, the game was really fun to play and I love the dice rolling mechanic a lot more than I expected to. If I knew what everything meant I know I would've played it for a lot longer. Great entry!
Wow the game is really fun ! I enjoyed playing it good job, i really like the dice mechanic it's fun to take risk :D PS(1): Sometimes a dice can be stuck. PS(2): I didn't managed to fin how the mana work x) Good job overall
Maybe you should try host the game in itch.io for instance, it handles well html games.