
Grenade; Unstable
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Play a hardcore version of "Hot Potato" in this cyberpunk universe, where the potatoes have been swapped out with grenades!
WASD to move, mouse to look.
Space to jump.
Platforms are unstable in different ways - Explore what different grenades and platforms do.
As long as you have platforms left, you will not die.
*
ATTENTION: Voided balls will be returned as a penalty, so be sure to aim them well!
*
Enjoy the game, and please let us know what you think! :smile:

there is a new (after deadline) patched build with the following changes:
- fixed missing audio on weapon
- fixed physics issue with incorrect trigger layer
- fixed missing death menu (wrong "set active")
- added slight background to info/manual screen for easier reading
- fixed pause not working correctly
- fixed missing explosion sphere (not active in prefab)
- made acid floor more visible
- removed platforms that were not implemented yet (symbols on platforms)
WASD to move, mouse to look.
Space to jump.
Platforms are unstable in different ways - Explore what different grenades and platforms do.
As long as you have platforms left, you will not die.
*
ATTENTION: Voided balls will be returned as a penalty, so be sure to aim them well!
*
Enjoy the game, and please let us know what you think! :smile:

there is a new (after deadline) patched build with the following changes:
- fixed missing audio on weapon
- fixed physics issue with incorrect trigger layer
- fixed missing death menu (wrong "set active")
- added slight background to info/manual screen for easier reading
- fixed pause not working correctly
- fixed missing explosion sphere (not active in prefab)
- made acid floor more visible
- removed platforms that were not implemented yet (symbols on platforms)