Very nice. Loved the graphics styling. Very complete experience. Not sure if it was my setup being jank after playing too many itch.io games in a row, but the gun seemed to fire about two scale-feet in front of the character, sometimes clipping through walls and leaving unbroken blocks right next to you. Also seemed like I sometimes short-hopped instead of full jumped, throwing off platforming. Overall a really great experience. Thanks for the HTML5 support!
I may not have been sure what the hell was going on but it was very fun to play. The screenshake, recoil, and particles worked very well. The animation on the menu was appealing as well. I'm not sure if it was intentional but the jumping seemed to bring me further that I expected and it felt a bit awkard (like jumping and then going left or right).
Such a cool game ! Very nice chara design and sound design. I very like the mood of this game. Maybe the maps can be more various with other stuffs but the mechanics are very cool ! Fun game :)
DAMN BOI THAT WAS A COOL GAME! Loved the roguelike'y vibes, the game feel is extremely satisfactory, and even if I didn't understood the objective so well (I didn't played the tutorial), but I can see this becaming a full fledged game with some items and different enemies. Also the physics of the goo worked very well, great job!!!
Omg , the game was so cool.Everything was fun. Shotgun impact , the way floor gets blown away, simply awesome. Game was satisfying ,graphics was good . Noice 👌
Really fun game!! The art style and audio was awesome, the control feels very smooth and gameplay is super satisfying. I had a lot of fun playing this!! Great job!
This was some nice fun experience, I may have locked myself out of the exit once or twice by destroying all the blocks around it. The graphics are impressive and I'm very suprised you had time to even make a tutorial map 🙂
Great game! Definitely makes you think, though I found that it wasn't as intuitive to think of using the laser bridges when i probably could have. Great graphics, great audio, great job. :)
I am really impressed with the use of color here. Green being a healthy player character and the hurtful stuff being pink/red is genius as they are essentially opposites on the spectrum. On top of that, green is also used to indicate full HP as part of the traffic light system! So good! That is such good, clear design and everyone around the world will understand the relationship those colors have to each other.
I also appreciate the procedural levels. It's cool to be able to put in any seed and play against friends 😄
Such a lovely game! The neon color pallet is cool and the shooting so satisfying!! Loved the physics of the particles combined with the kickback and sfx. Nice and tight gameplay. Though here were some areas where i couldn't see whats going on.. i had to squint my eyes a bit but thats minor. Epic entry guys, i've enjoyed playing a lot :)
Oooooo i love the 'fluid dynamics' of the particles, they really look fantastic. I also really enjoyed blasting the terrain apart, its always good to be able to forge your own paths (especially in proc gen maps!).
I would have liked a bit more enemy variety than just the turrets I think, but otherwise it was a fun experience. Good job on your submission!
Wow metaball goo, great lighting and procedural generation, i am impressed very well done!
The platform was a little unintuitive i would have preferred it to use it in place from the player position instead of throwing it, but i like that you made it a choice so you can't shoot when you have the platform down.
The "simplified Noita" feeling is really great, and there are a lot of very well done thing here! Controls feel good, right and left click actions are super smart and enjoyable, procedural generation and fluid physics work well, visuals are simple and clear, sound design is nice... Very good jam game all around!
The walls felt a bit sticky, did you forget to change the friction on their material?
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I also appreciate the procedural levels. It's cool to be able to put in any seed and play against friends 😄
Really good entry!
I would have liked a bit more enemy variety than just the turrets I think, but otherwise it was a fun experience. Good job on your submission!
The platform was a little unintuitive i would have preferred it to use it in place from the player position instead of throwing it, but i like that you made it a choice so you can't shoot when you have the platform down.
Overall it was a fun experience, well done!
The "simplified Noita" feeling is really great, and there are a lot of very well done thing here! Controls feel good, right and left click actions are super smart and enjoyable, procedural generation and fluid physics work well, visuals are simple and clear, sound design is nice... Very good jam game all around!
The walls felt a bit sticky, did you forget to change the friction on their material?
Thanks for the game I had fun!