HyperJack

HyperJack

This game is from ldjam.com, which is currently unavailable.
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overall: 3.70
fun: 3.70
innovation: 4.04
theme: 3.83
graphics: 3.76
audio: 3.20
humor: 3.18
mood: 3.14
Down in a pit with a hyperactive jackhammer, a stoic groundhog without arms tries his very best.

Don't Even Read This Stuff -- Just Play!

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Dev Notes:

Multiple hours in, I still had no idea for a game. I said screw it and just started working on SOMETHING, and figured I'd iterate. What came out was REALLY unfun for quite a while, but I finally dialed in to what it wanted to be, and now I'm pretty happy with where it landed.

You should just jump in and play this one, I hope it is very self-discoverable even though it does not explain itself.

I don't know where the difficulty will land. I literally mop the floor with the game until the later colors of bricks, but my playtester was challenged even with the brown-brick early game, so I left it more forgiving early.

SPOILER WARNING, and I recommend just playing, but in case it's too difficult for you to enjoy, here are a few tips to get you unstuck. Don't even read them:

- Everything the jackhammer does is determined by you. Pay attention to how it responds to you, and if you learn its ways you can take a lot of control over things.
- There are terrible situations that can arise, so don't let them. It's obviously a bad idea to dig a pit taller than your max jump and leap inside, but keep your eye out for other less obvious bad ideas worth avoiding.
- The jackhammer has to stop to drill, but you don't. I wonder if that moment could be useful somehow...
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