Lime Snowfall

Overall★★★★★★★★★★3.04
Fun★★★★★★★★★★2.98
Innovation★★★★★★★★★★3.02
Theme★★★★★★★★★★2.74
Graphics★★★★★★★★★★3.02
Audio★★★★★★★★★★3.00
Humor★★★★★★★★★★3.00
Mood★★★★★★★★★★2.90
Ludum Dare 48 - "Lime Snowfall"

You have discovered classified documents which reveal an extensively corrupt government conspiracy, but agents of the state have found you out as a whistleblower and are in pursuit to extrajudicially eliminate you! They have cut the cables of your escape route elevator and are rappelling down the shaft after the platform in free-fall. You must now defend yourself against these assailants, and stand for the public's right to know what atrocities have been committed in the name of "freedom." Holding onto the briefcase will kindle the flame of hope that justice will prevail, but the weight of its secrets will weigh you down significantly as you brave the storm of bullets that soon comes. Your trusty flashlight will help to illuminate threats looming within the darkness, and improves weapon accuracy as well.

Controls:

* A / D = Move Left / Right
* E / F = Pick Up / Drop Briefcase
* Spacebar = Jump
* Left Mouse Button = Shoot Gun
* Escape = Quit

Tools:

* MeshLab
* Audacity
* Telegram
* CodeBlocks
* MinGW
* Git
* CMake
* Python
* Windows
* Blender
* SPARTAN
* MSPaint
* Paint.NET
* NotePad++
* GitHub
* SFML
* Buildster

Credits:

* Pierce Brooks ( @pierce-brooks / @PierceLBrooks )

Comments20

Pierce Brooks
Pierce Brooksauthor21 Apr 2021, 21:49
I'm in, I think. Planning to use either Godot or C++ with SFML, and hopefully make it available on Android and Windows at least.
AlissaMcGill
AlissaMcGill26 Apr 2021, 01:02
Very neat concept. Love the neato lighting and sound effects! Good job ! :D
ThatmanRobin26 Apr 2021, 03:35
Neat idea, and definitely had some fun to it. The biggest issue I had was not firing your gun when clicking behind yourself, would of been better if it just forced a turn-around on clicking behind yourself.
Choppers26 Apr 2021, 04:06
Sound effects were very amusing. I liked the art style too.
muzakefron
muzakefron26 Apr 2021, 16:29
wonderful job pierce!!! the game has a very cool look & i love the interpretation of the theme + all the lore!!
Quasarium
Quasarium28 Apr 2021, 04:45
This game isnt bad for the amount of time you put into it, but I think that you could have changed somethings. For example, I was immediately overwhelmed by the sheer amount of enemies, that spawned faster than I can even shoot. I think that this game could have been made better, even with the time constraints. Overall, not bad. 2/5 Also, Im going to add an extra point on overall because you managed to not only tolerate, but make a game with Cmake, which I applaud you for. 3/5
plo
plo28 Apr 2021, 04:48
major kudos for using C++ in a game jam. excellent work
bentglasstube
bentglasstube28 Apr 2021, 05:00
Really interesting concept and I liked the backstory. I have to agree that the spawn rate and the inability to shoot behind you make the game quite difficult. Still it was pretty fun, thanks.
tomn11428 Apr 2021, 08:51
I liked the graphics, really unique 3D effect! I couldn't find the flashlight though, I was stuck in the room with the guys shooting me cuz I suck, I'll try again later
Pierce Brooks
Pierce Brooksauthor29 Apr 2021, 03:02
@tomn114 you start with the flashlight in your hand, and will automatically pick it back up when you drop the briefcase. It aims its beam against whichever wall you are facing toward, and while holding it, your bullets will not stray from where you are aiming, and movement is not impaired unlike the briefcase, which instead heals you over time. Also, there are no other rooms, only the one, just to survive for as long as possible :) good luck!
LDJam user 245161
LDJam user 24516130 Apr 2021, 05:57
Nice! The lighting effects gave it a nice atmosphere.
coyotethursday
coyotethursday1 May 2021, 03:55
I really enjoyed the look of this game, and I thought the concept of needing to shoot through the cables of your pursuers was hilarious! I did find the controls a bit finicky though, I had a lot of trouble aiming and stretching my fingers to press A, D, E, and F was a bit awkward.
János Parádi5 May 2021, 10:28
cool game, really cool idea, but doesnt really fit the theme
VixenMink
VixenMink8 May 2021, 00:24
Had some issues running this on my end but I really like your concept
PiJaMar
PiJaMar12 May 2021, 07:06
Very cool concept and gameplay! I especially like the aesthetics, the quirky sound and the lightning effects. It all added to a very unusual gaming experience. Great work, congratulations on finishing it :trophy:
ABplayz
ABplayz12 May 2021, 12:25
Pretty Cool, i love the sound effects and lighting and the characters, Wanna see more projects of yours
Adnonymous518 May 2021, 03:27
I appreciate the level of completion. The controls are very responsive and functional. The art style's a little wonky and the game feels a little empty in terms of visuals and audio, but props on the consistency. I didn't quite get the point of the briefcase, but once again, loved how responsive it was. Very neat premise for the game's story!

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