
Rock Bottom
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A basic platformer game. Explore the depths of the rocky caves and reach the bottom. Shoot the blue crystals to unlock the path downwards and go deeper. Watch out for those bats and spikes along your way.
`W` or `Up arrow` or `Spacebar` = Jump.
`Left click` = Shoot gun.
`F12` = Debug mode.
`T` = Reset game.
* Graphics used from OpenGameArt:
* Tileset https://opengameart.org/content/2d-cave-platformer-tileset-16x16 (CC0)
* Gun https://opengameart.org/content/pixel-character-with-gun (CC0)
* Bat https://opengameart.org/content/animated-rat-and-bat (CC-BY 3.0)
"Animated Rat and Bat by Calciumtrice, usable under Creative Commons Attribution 3.0 license."
* Programming and a few other graphics done by myself.
* Pixelorama (pixel art)
* LDtk (level design tool)
* sfxia (sound effects)
* OptimizedPriorityQueue
* .NET Framework 4.8
* J2D (custom, work in progress)
Controls
`A D` or `Left/Right arrow` = Move around the map.`W` or `Up arrow` or `Spacebar` = Jump.
`Left click` = Shoot gun.
`F12` = Debug mode.
`T` = Reset game.
Credits:
* Graphics used from OpenGameArt:
* Tileset https://opengameart.org/content/2d-cave-platformer-tileset-16x16 (CC0)
* Gun https://opengameart.org/content/pixel-character-with-gun (CC0)
* Bat https://opengameart.org/content/animated-rat-and-bat (CC-BY 3.0)
"Animated Rat and Bat by Calciumtrice, usable under Creative Commons Attribution 3.0 license."
* Programming and a few other graphics done by myself.
Tools:
* Visual Studio 2019 (C# language)* Pixelorama (pixel art)
* LDtk (level design tool)
* sfxia (sound effects)
Libraries:
* SFML.Net 2.5* OptimizedPriorityQueue
* .NET Framework 4.8
* J2D (custom, work in progress)