Shovel is just Love Spelled Backwards

Shovel is just Love Spelled Backwards

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.95
fun: 3.62
innovation: 3.48
theme: 4.14
graphics: 3.64
humor: 3.45
mood: 3.75

Love can be found in the most unlikely places



This is the story of Diana the Digger. A red-headed self-confident girl
with a special liking of genuinely bad boys.

This time you might say, she's gone too far. Or... too deep, that is...
because she figured that the ultimate scoundrel, the villain of villains
does indeed not dwell the earth but must be looked for... elsewhere.

Off she goes. She's got the nerve and she ain't afraid of the dark.
Equipped with her shovel and armed with the faith of the amorous she drives
out of town and into the wild and starts to dig into the earth.

Gameplay & Controls


Control Diana the Digger with your `WASD` keys, `Space` to jump. Press `F` to let her dig
deeper. You can control the digging direction by pressing any of the
direction keys while digging.

As a bonus we couldn't properly integrate into the game, but you may still use:
- `E` lets you throw bombs (up to 10 per level), but be careful not to hurt yourself
- `J` activates the jackhammer

Technology


The Game has been completely written from scratch using Typescript and HTML. It uses it's own self-made
2D physics engine, features unique hand-drawn pixel art, witty dialogues and
an unexpected endgame with a twist.

Sounds from freesfx.co.uk

Music from freemusicarchive.org

Screenshots



Bugfixes



04-27:
- Some typos in menus/dialogues
- Finishing the story didn't unlock the bonus levels
- Removed a debug alert we forgot in the code
- Removed a bug causing extreme slow-downs in scenes with text-rendering

04-28:
- Fixed game breaking bug that caused Firefox users with screen color profiles to not be able to finish the game
- Fixed seizure-inducing flickering light issues
- Fixed issue with player getting stuck in falling sand particles

05-04:
- Fixed the pixel-per-meter constant which caused player character to be 2.5m tall from physics perspective, as well as two minor jumping related glitches

05-11:
- Slight adjustments to level 4 and 5 where players reported getting stuck a lot
Found a bug?
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