
The Icarus
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Story
A mysterious disappearance. A submarine going deeper and deeper in a cave below ice. Strange creatures.
Follow a deep-sea biologist and his crew on a mission to rescue the "Icarus" and the lost family on board. Steer your submarine through tunnels, using only a sonar system. Be guided by waypoints left behind by the vanished family.
Tips
- Pay close attention to the UI, all neccessary information is in there
- Play the game in fullscreen and with headphones for the best experience
- There is an effect showing the direction towards the next waypoint
How to play:
Goal: Collect all waypoints and find the "Icarus".
Pay close attention to all data on screen to navigate!
- Q/E = down/up
- W/S = forwards/backwards
- A/D = Turn left/right
- Space = Use flare
You can hover over the Help paper (left bottom corner) or over the paper in the right side to open Help/Notebook
OR
- H = Open "Help"
- 1-6 = Open Notebook pages
Sound Design is an adaption of creative commons sounds
Link to the Web Game
The Windows Build is also downloadable from https://hakugames.itch.io/the-icarusChangelog
- 1.1 Fixed some particle ghosts of the sonar- 1.2 Fixed some UI Jitter, and faulty particle spawn behaviours
- 1.3 Renamed "Target" in UI to "Next Waypoint" to remove unneccesary obstruction
- 1.4 Added Quit Button and Windows Build
- 1.5 Removed Quit Button from HTML5 Build
- 1.6 Fixed Hole in Terrain where players could get lost in