The Icarus

The Icarus

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.14
fun: 3.72
innovation: 4.43
theme: 4.46
graphics: 4.26
audio: 4.15
mood: 4.41

Story


A mysterious disappearance. A submarine going deeper and deeper in a cave below ice. Strange creatures.

Follow a deep-sea biologist and his crew on a mission to rescue the "Icarus" and the lost family on board. Steer your submarine through tunnels, using only a sonar system. Be guided by waypoints left behind by the vanished family.

Tips


- Pay close attention to the UI, all neccessary information is in there
- Play the game in fullscreen and with headphones for the best experience

- There is an effect showing the direction towards the next waypoint

How to play:



Goal: Collect all waypoints and find the "Icarus".
Pay close attention to all data on screen to navigate!

- Q/E = down/up
- W/S = forwards/backwards
- A/D = Turn left/right

- Space = Use flare

You can hover over the Help paper (left bottom corner) or over the paper in the right side to open Help/Notebook

OR

- H = Open "Help"
- 1-6 = Open Notebook pages

Sound Design is an adaption of creative commons sounds

Link to the Web Game

The Windows Build is also downloadable from https://hakugames.itch.io/the-icarus

Changelog

- 1.1 Fixed some particle ghosts of the sonar
- 1.2 Fixed some UI Jitter, and faulty particle spawn behaviours
- 1.3 Renamed "Target" in UI to "Next Waypoint" to remove unneccesary obstruction
- 1.4 Added Quit Button and Windows Build
- 1.5 Removed Quit Button from HTML5 Build
- 1.6 Fixed Hole in Terrain where players could get lost in
Found a bug?
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