
Time to think
This game is from ldjam.com, which is currently unavailable.
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Inspired by IRL pre-mortem practice.
* Click on the box to think about it.
* White: task
* Yellow: problems
* Cyan-ish: solutions
* More details and counters can come up with deliberation.
> The simulation phase didn't make it in time and the stats are kinda useless, sorry about that.
Meanwhile, most of the fun comes from adding mods/dlc/whatevs and then digging through them.
Checkout out the `stuff` directory. The game will load up and combine every `.yaml` in there.
You can have tasks, problems in solutions in one file, or split it in multiple.
All fields are mandatory. Even the stats, yes, for the big post-jam DLC with simulation working.
PS: Send pastebin links with your epic yamls.
> The game runs on ad hoc Vulkan-only no-engine, so a fairly recent GPU drivers are required.
* Linux: built on Ubuntu 18.04.
* AMD should work out of the box.
* NVidia may require proprietary driver, but works up to 660.
* Intel requires working DRI3.
* Windows: pending
* Mac: you can try building from source with MoltenVK on intels.
Controls
* Click on the box to think about it.
* White: task
* Yellow: problems
* Cyan-ish: solutions
* More details and counters can come up with deliberation.
> The simulation phase didn't make it in time and the stats are kinda useless, sorry about that.
Meanwhile, most of the fun comes from adding mods/dlc/whatevs and then digging through them.
Checkout out the `stuff` directory. The game will load up and combine every `.yaml` in there.
You can have tasks, problems in solutions in one file, or split it in multiple.
All fields are mandatory. Even the stats, yes, for the big post-jam DLC with simulation working.
PS: Send pastebin links with your epic yamls.
Builds
> The game runs on ad hoc Vulkan-only no-engine, so a fairly recent GPU drivers are required.
* Linux: built on Ubuntu 18.04.
* AMD should work out of the box.
* NVidia may require proprietary driver, but works up to 660.
* Intel requires working DRI3.
* Windows: pending
* Mac: you can try building from source with MoltenVK on intels.