
Bleeding Edge Software
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You play an average programmer pondering life's choices, "How did I get here?" you think. Each day feels the same as the last, flowing from one to another, week to week, month to month. Each emergency blending into the next until they all seem trivial.
If only there were some greater purpose to the unstable *Bleeding Edge Software* you are working on. Each day you find yourself ...
...to reach a calmness in this Unstable job.
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- The text of the cards will give you clues about how the card will impact the resources.
- Jam release
Oct. 13, 2021 :: *v1.1-PostJam*
- Added an animation when selecting a card
- Added four new cards.
- Connected existing parts of the game, to make new (originally cut for time) content (this is a large change, accounting for at least half of the game's playtime).
Nov. 12, 2022 :: *v1.2-PostJam*
- Replaced all textures with new ones generated by AI (Midjourney).
- Some other minor changes.
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- Question 2 (½ :heart:) Would the game be better if it was more challenging to keep your resources above 0?
- Question 3 (½ :heart:) We tried to use the theme in every aspect of the game. In what way do you think it came across the strongest?
- Question 4 (1 :heart:) What rating category needed the most improvement, and how could it have been improved?
- Question 5 (½ :heart:) What was the most surprising part of the game?
If only there were some greater purpose to the unstable *Bleeding Edge Software* you are working on. Each day you find yourself ...
Drinking Coffee
Answering Emails
Talking to coworkers
Meditating
...to reach a calmness in this Unstable job.
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Controls
- Select Card - MouseTips and Tricks
- Watch the resources to see how you're doing. If the resources get too low you might loose the game.- The text of the cards will give you clues about how the card will impact the resources.
Known Bugs
- None so far (Oct. 4, 2021)Version History
Oct. 4, 2021 :: *v1.0*- Jam release
Oct. 13, 2021 :: *v1.1-PostJam*
- Added an animation when selecting a card
- Added four new cards.
- Connected existing parts of the game, to make new (originally cut for time) content (this is a large change, accounting for at least half of the game's playtime).
Nov. 12, 2022 :: *v1.2-PostJam*
- Replaced all textures with new ones generated by AI (Midjourney).
- Some other minor changes.
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Karma Questions
Answer questions in the comments to get hearts (*this is a temporary measure, to get better quality comments, while the site improves*)!We have 2 hearts to promise
- Question 1 (½ :heart:) Was the game's narrative too light, too dark, or just right?- Question 2 (½ :heart:) Would the game be better if it was more challenging to keep your resources above 0?
- Question 3 (½ :heart:) We tried to use the theme in every aspect of the game. In what way do you think it came across the strongest?
- Question 4 (1 :heart:) What rating category needed the most improvement, and how could it have been improved?
- Question 5 (½ :heart:) What was the most surprising part of the game?