Box Wars

Box Wars

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overall: 2.25
fun: 1.58
innovation: 2.08
theme: 2.50
graphics: 2.17
audio: 1.42
humor: 1.58
mood: 1.58
Our Ludum Dare entry Box Wars is a cross-platform multiplayer game that is fast paced and tons of fun. Fight to be king of the box wars by flinging ping pong balls across the map to knock your opponent from their tower of boxes. Be careful though, one bad throw can send you flying to your doom!

Please note: This game is an unfinished networking prototype. The main game loop is not finished, however, players may connect to the server via WebGL or Windows client and shoot ping pong balls at each other and at the boxes. The server will reset state any time a player disconnects.

Projects

- GitHub Repository

Game (Client)

- WebGL Player - Unity 2019
- Windows EXE - Unity 2019

Back-end (Server)

- Web API - .NET 5 MVC
- Web Dashboard - .NET 5 Blazor Server

Members

- @StevenGarberg | Front-end Development & Graphics
- @christopherplummer | Back-end Development
- @johnbrooks92 | Audio

Supporters

- @reevest2
- @takhomasac
- @jortothedan
- @TeaffJ

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Tools

Game

- Unity
- Aseprite
- Adobe Audition

Infrastructure

- .NET 5 Web API
- PostgreSQL Database
- Docker
- Microsoft Azure
- AWS Lightsail

Unity Packages Used

- Mirror | Asset Store | GitHub
- RestClient | Asset Store | GitHub
- JSON .NET For Unity | Asset Store
- Turbo Switch Pro | Asset Store

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Screenshots

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