
Curse of Apep
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*Curse of Apep*
A compo puzzle platformer made in C++ with SFML
*Story*
Using the sun god Ra’s love of humans,
Apep tricked him into turning himself into a mortal to spend some time among his people.
Wielding his chaotic powers Apep attempts to slay Ra.
Failing to kill the immortal god Apep instead separated his body into numerous canopic jars and spread them throughout the land.
The mortal realm is now in chaos and the world is unstable.
Is up to you, Anubis, to collect the canopic jars containing Ra’s mortal remains and join them so that Ra can once again fight away the chaos brought to the universe by Apep.
*Gameplay*
Run around the levels collecting all the glowing canopic jars.
The world around you is unstable. Standing on single blocks will cause them to sink.
You can also push single blocks horizontally.
Some canopic jars will require you to move blocks around until they are reachable.
Once all jars are collecting you will automatically continue to the next level.
*Tools used:*
Ableton Live 11 Lite, Audacity, Bfxr, Quixel mixer, Wings3D, Blender, Milkshape 3D, Gimp, Tiled, Materialize, Visual Studio 2019, SFML
Hint, if you get stuck you can sometimes use nearby enemies to knock you through a couple of blocks which will allow you to split blocks in a bunch of new ways.
The game no ending a loops once you reach the final level.
Bugfix_1* Was released 2021-10-07 to default the window to the centre of the screen and to allow players to resize and move the window. Which should fix the issue when the window seems to end up outside the desktop. It also includes the OpenAL32 DLL and a couple of preconfigured resolutions including fullscreen and no_shaders. The only new code is that resizing and moving the window has been enabled the rest was available in the original release and just wasn't included in the game description.
A compo puzzle platformer made in C++ with SFML
*Story*
Using the sun god Ra’s love of humans,
Apep tricked him into turning himself into a mortal to spend some time among his people.
Wielding his chaotic powers Apep attempts to slay Ra.
Failing to kill the immortal god Apep instead separated his body into numerous canopic jars and spread them throughout the land.
The mortal realm is now in chaos and the world is unstable.
Is up to you, Anubis, to collect the canopic jars containing Ra’s mortal remains and join them so that Ra can once again fight away the chaos brought to the universe by Apep.
*Gameplay*
Run around the levels collecting all the glowing canopic jars.
The world around you is unstable. Standing on single blocks will cause them to sink.
You can also push single blocks horizontally.
Some canopic jars will require you to move blocks around until they are reachable.
Once all jars are collecting you will automatically continue to the next level.
*Tools used:*
Ableton Live 11 Lite, Audacity, Bfxr, Quixel mixer, Wings3D, Blender, Milkshape 3D, Gimp, Tiled, Materialize, Visual Studio 2019, SFML
Hint, if you get stuck you can sometimes use nearby enemies to knock you through a couple of blocks which will allow you to split blocks in a bunch of new ways.
The game no ending a loops once you reach the final level.
Bugfix_1* Was released 2021-10-07 to default the window to the centre of the screen and to allow players to resize and move the window. Which should fix the issue when the window seems to end up outside the desktop. It also includes the OpenAL32 DLL and a couple of preconfigured resolutions including fullscreen and no_shaders. The only new code is that resizing and moving the window has been enabled the rest was available in the original release and just wasn't included in the game description.