I really love the artwork here, all the visuals have a very professional polish. The game is easy to understand, but takes while to get used to. A bit too much RNG for my taste, but maybe that's just my skill. Very nice entry!
Congratz on the nice compo entry! I definitely created an unstable tower of junk :D. Also like the modifiers that can be throw on the items, cool idea!
Reminds of an iphone game from way back, called "the incident", where you would climb an ever growing pile of trash. Your game introduces a cool addition though! really cool, and i enjoyed it. I think mapping jump to a button would have helped it to feel a bit less random. Also, maybe WASD + ouse so you could independently control the trash depositor? either way, very cool game! Looks and runs great too!
Pretty fun to play too! It took a while for me to realize that there are not only objects but also upgrades/downgrades fall from the machine, so you have to watch out for them.
I was streaming my playthrough of some games and made a recording of it. I hope it will be helpful for you to see a first-time player's perspective of your game: https://www.youtube.com/watch?v=88rtTOXawsw I'm starting to play your game at 21:06
These graphics are spot on! The sound effects became a little annoying after a while but that’s not a huge deal. I agree with @pbg that independently controlling the trash depositor would be a cool addition if you decide to keep working on this game after the jam.
This was a really fun entry overall. I really enjoyed the concept, the graphics, and the variety of objects/powerups. As others mentioned, it's a bit tricky to deal with the trash depositor not being able to move independently. It's also a bit difficult to look at what item will be deposited while also navigating the trash heap.
Good looking game for me, good work. Average fun game, but maybe next time you will polish the gameplay and it will be better. Almost nailed that theme, but it still very thing what I imagine as this theme.. Overall I like you game, good job.
One last note: I always write down honest review, because everybody need that, not just nice craps with some bullshit, but sometime I will appreciate very good games. So if this review insult you, but use it well :) Anyway every game is counting so :)
Nice game. I had to repeatedly press [E], it would be better if the blocks fall automatically and we just choose the position. It was a lot of fun to play. Good job!
This was great, my favorite parts were the grow and delete orbs. Reminded me of ant man a bit, how the character has to scramble over giant furniture and vehicles. Nice work!
This was super cool! I liked the concept and I think the execution was pretty good. If I were you though, I would make it so that the objects can kill the player if they land on it. That would add some depth as to how the game is played and the decisions the player has to make. The game got really good once I realized there were special objects that changed the other objects around it - the lock, destroy, and grow power ups. It was hard to get past a certain point, as the acid rose pretty fast, but that was okay. Great game!
Art was nice and it was pretty fun to play with the collision. I was a little confused at the beginning because I didn't see any acid go up until like 20 seconds into the game. A visual indicator of acid coming up even at the beginning might be nice.
This reminded me a lot of a game I played years ago on iOS, I liked the modifiers which delete or cause objects to grow. I found the "climbing" mechanic felt a bit finicky, but it was pretty fun. nice game
Really clever! The art really reminded me of that ufo game on switch in a really good way. The idea was great but the controls could use some work. I ended up wanting items to always be falling so I had to constantly press e, which made it really hard to also use the rest of the controls. Nice work!
Wonderful artstyle! One thing I think would work great here is giving player a bit more control, like perhaps separating player movement from the block dispenser. I loved the fact you've predicted players would get themselves stuck under falling blocks and added a remove powerup in such situations. ;)
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Pretty fun to play too! It took a while for me to realize that there are not only objects but also upgrades/downgrades fall from the machine, so you have to watch out for them.
I was streaming my playthrough of some games and made a recording of it. I hope it will be helpful for you to see a first-time player's perspective of your game: https://www.youtube.com/watch?v=88rtTOXawsw
I'm starting to play your game at 21:06
One last note: I always write down honest review, because everybody need that, not just nice craps with some bullshit, but sometime I will appreciate very good games. So if this review insult you, but use it well :) Anyway every game is counting so :)
It was a lot of fun to play. Good job!