The Town of Clarity
*“We can't stop here, it’s crow country!”
Your vision is unstable, your heart is fluttering. You have to go through this town relying on unstable vision and your intuition. Don’t get tangled up in your feet.*
In this game you’re playing as Bob, the guy with poor eyesight, who never wears glasses to avoid seeing the imperfections of the world :D
The game is an open world with a couple of chained interactions in it, has an ending and could be finished in about 5-10 minutes.
Controls:
WASD if nothing else stated ;)
Our Team:
* IvanPavlov - Ivan Pavlov (Programming)
* 113hz - Andreas Schule (Art)
* Scanax (Programming)
Special Thanks to the authors of the external assets we used for our game:
Music:
https://freemusicarchive.org/music/REW_1123/Departeures_1624/REW-_-_departeures_-_01_Departeures
https://freemusicarchive.org/music/REW_1123/Olive_Skinned_Silver_Tongued_Sirens_Sing_Swan_Songs_instrumental/02_To_Come_Unglued_INSTRUMENTAL
Sounds:
Train: https://freesound.org/people/markedit/sounds/157873/
Sounds of footsteps: https://freesound.org/people/straget/sounds/411206/
Ravens: https://freesound.org/people/lmr9/sounds/265342/
Cat: https://freesound.org/people/Kim_Kimovna/sounds/563746/
Slowdown: https://freesound.org/people/PatrickLieberkind/sounds/392408/
Fridge: https://freesound.org/people/dr19/sounds/427089/
Your vision is unstable, your heart is fluttering. You have to go through this town relying on unstable vision and your intuition. Don’t get tangled up in your feet.*
In this game you’re playing as Bob, the guy with poor eyesight, who never wears glasses to avoid seeing the imperfections of the world :D
The game is an open world with a couple of chained interactions in it, has an ending and could be finished in about 5-10 minutes.
Controls:
WASD if nothing else stated ;)
Our Team:
* IvanPavlov - Ivan Pavlov (Programming)
* 113hz - Andreas Schule (Art)
* Scanax (Programming)
Special Thanks to the authors of the external assets we used for our game:
Music:
https://freemusicarchive.org/music/REW_1123/Departeures_1624/REW-_-_departeures_-_01_Departeures
https://freemusicarchive.org/music/REW_1123/Olive_Skinned_Silver_Tongued_Sirens_Sing_Swan_Songs_instrumental/02_To_Come_Unglued_INSTRUMENTAL
Sounds:
Train: https://freesound.org/people/markedit/sounds/157873/
Sounds of footsteps: https://freesound.org/people/straget/sounds/411206/
Ravens: https://freesound.org/people/lmr9/sounds/265342/
Cat: https://freesound.org/people/Kim_Kimovna/sounds/563746/
Slowdown: https://freesound.org/people/PatrickLieberkind/sounds/392408/
Fridge: https://freesound.org/people/dr19/sounds/427089/



Comments14
Great experience.
Potential spoiler: (?)
!> Not sure if you're supposed to learn it in-game (I didn't at least) but I think mentioning shift to move faster would be good (if I wasn't just imagining it, but it really _feels_ like it :D)
I wish there were more gameplay to it or more conversations/interactions, but all in all it was a neat little experience.