Nuclear Arms 8.5er: Skeleton Survivor

Nuclear Arms 8.5er: Skeleton Survivor

This game is from ldjam.com, which is currently unavailable.
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overall: 3.77
fun: 4.04
innovation: 2.70
theme: 3.37
graphics: 3.23
audio: 3.59
humor: 3.96
mood: 3.62
Craig Killbane finds himself in a perilous situation, not exactly sure how he arrived in this lava filled wasteland he fights to survive long enough to uncover the truth.

The game itself is very simple, here's some tips:

- WASD to move
- Your abilities are used automatically, so just avoid enemies and try and aim them as you go
- Enemies drop xp orbs to level up, try and clear them out or lure them away to get them
- Floor Chickens are scattered all over the map, if you need healing try to find them.
- Enemies get stronger and more numerous overtime, prepare

This game follows the adventures of Craig Killbane. You can check out the previous game in the series in our last Ludum Dare submission here:

Nuclear Arms 8

Or the entire list of Nuclear Arms games from my profile Here

We had another successful Ludum Dare entry even though we had half our usual coders this time around. The morning of we found out a team member tested positive for Covid so we had to scrap our plans of working in the same space. This was very unfortunate as it is our favorite part of the Ludum Dare but we pressed on anyway and came up with what you see here. It's very much a homage to a game we've recently gotten into called Vampire Survivors. It was fun to try and reverse engineer some design decisions and see what we can fit in during a weekend.

Credits

Logan Marks - Programming, Game Design, Balancing

Chad Gerein - Programming, Game Design, Balancing

Amanda Marks - Enemy and Powerup Sprites

Mitchell Maclean - Game Design, Balancing, Agile Advocate, Jingle maker

Brenden Roach - Story Board, Slide Art, Voice(Craig)

Taylor Seely - Story Board, Asset Finder

James Burnes - Voice (AI)
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