Seven Seconds to Midnight

Seven Seconds to Midnight

This game is from ldjam.com, which is currently unavailable.
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Welp it's finally here... with just *seven seconds to midnight*, and the end of everything, you'll find yourself...

Embracing Certain Doom


Solving Puzzles


Playing With Gears


Finding Secrets


...surely all that will do more than to simply delay the inevitable.

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Controls

- Move - WASD or Arrows
- Wait - Spacebar

Tips and Tricks

- You only have seven seconds, on the ground their are Time Runes that advance time. On top of the walls you may find Chrono Arcana that can rewind time.
- To activate a Chrono Arcanum it must be connected to a chain of gears. Unpressed buttons and missing gears could be keeping it off. To activate one try pressing buttons and finding a replacement gear willing to sacrifice itself.
- You will find Clockwork Automata around the world. They can be programmed, and activated to carry out a set of instructions. The player or another automaton can ride on top of them. They can press buttons, and if compelled, could probably replace missing gears.
- There are seven golden stars you can find hidden throughout the world.

Known Bugs

- None so far (Apr. 8, 2022)

Version History

Apr. 8, 2022 :: *v1.0.0-extra*
- Extra release

Apr. 20, 2022 :: *v1.0.1-extra*
- Improved first two levels
- Fixed unintended solution to "Way of Active Falling"
- Adjusted late game lighting
- Fixed bug with room's displayed names
- Updated ending text

Apr. 22, 2022 :: *v1.0.2-extra*
- Some improvements to the puzzle rooms
- Added a new tutorial room

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Questions

Help us out by answering some of these questions in the comments.
- For the rather dark theme do you think we: got the tone right, made it too dark (something clever and light would be nice), or did not go dark enough?
- Which rooms/puzzles felt well done to you, and which could use more work? Of the later, if you figured it out, any suggestions on how to make it more approachable?
- The player character was originally going to be a gnomish tinkerer, do you think a wizard or tinkerer is a better fit for this game?
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