
Ludum Dare #50compo
SILAS
Help Silas delay his inevitable death in this turn-based puzzle game.
Created for my first Ludum Dare, LD50: Delay the Inevitable. Compo.
Controls:
- WASD or Arrows to move.
- Q to Sprint.
- E to Decoy.
- Space or Enter to advance text.
Tools:
- Unity
- PyxelEdit
- BeepBox
- Bfxr
- Audacity
Created for my first Ludum Dare, LD50: Delay the Inevitable. Compo.
Controls:
- WASD or Arrows to move.
- Q to Sprint.
- E to Decoy.
- Space or Enter to advance text.
Tools:
- Unity
- PyxelEdit
- BeepBox
- Bfxr
- Audacity
Comments24


benskca4 Apr 2022, 17:49
I love the atmosphere, and the setup of you playing along with Silas's narration makes for really fun dialogue. The puzzles were well designed too, and I think the mechanics you implemented leaves you with a tonne of scope to make more levels with. Great job!

LDJam user 2800365 Apr 2022, 04:22
@benskca Glad you enjoyed it :)

LDJam user 2800365 Apr 2022, 04:22
@kbf123 Thanks for the feedback. I've updated the page.
jordwest5 Apr 2022, 04:32
This was fun, cool puzzle mechanic.
A few thoughts:
- Would be great if I could skip the typing of the narration text. As in pressing space or enter would skip to the end of typing animation. Especially when you die a lot like I do, it's a little annoying having to watch that animation each time.
- When I start the game the sprint shows (2), but as soon as I activate it once it goes to (0). I would've expected that I'd have two uses of it. Is that a bug or does it mean something other than the number of uses?
Great work for your first LD!
A few thoughts:
- Would be great if I could skip the typing of the narration text. As in pressing space or enter would skip to the end of typing animation. Especially when you die a lot like I do, it's a little annoying having to watch that animation each time.
- When I start the game the sprint shows (2), but as soon as I activate it once it goes to (0). I would've expected that I'd have two uses of it. Is that a bug or does it mean something other than the number of uses?
Great work for your first LD!

ShorkieSoftware5 Apr 2022, 04:39
This is a really well done puzzle game! It's nice an simple but with a lot of room for trial and error. I was definitely craving more after only 3 levels. The only critique I would give would be an option to increase the speed of the game play as it got a little tedious waiting for death to take their turn. But considering you made this in only 2 days, I'm very impressed!

firetwoonenine5 Apr 2022, 04:39
Way better than most of us make for our first LD. :)
Danonino5 Apr 2022, 04:40
After a few deaths the narration texts should be skippable. But overall a fun little game with a really good audio design and mood.

LDJam user 2800365 Apr 2022, 05:32
@jordwest Thanks for pointing that out. It's a visual bug. You're only given 1 sprint on the first level, but the UI will display 2.
@firetwoonenine Thanks :>
@danonino @shorkiesoftware I agree. My experience was a little different than the player's as I knew all the solutions already ;) If I do an update post-LD I will definitely include a text skip.
@firetwoonenine Thanks :>
@danonino @shorkiesoftware I agree. My experience was a little different than the player's as I knew all the solutions already ;) If I do an update post-LD I will definitely include a text skip.

haztro5 Apr 2022, 09:11
Such a polished game!
- loved the core mechanic really simple but allows for some really tricky puzzles
- music/sfx perfectly suited the mood
- Would have loved a checkpoint - having to redo parts that you've solved can be rough.
Nice work :)
- loved the core mechanic really simple but allows for some really tricky puzzles
- music/sfx perfectly suited the mood
- Would have loved a checkpoint - having to redo parts that you've solved can be rough.
Nice work :)

Corporation5 Apr 2022, 19:43
Really enjoyed to play this game - smart but simple idea, fitting graphics, polished experience. Good one)
My small sugestions would be - faster player and death movement, and alow to fast forward text with enter or escape.
My small sugestions would be - faster player and death movement, and alow to fast forward text with enter or escape.

ollie_d6 Apr 2022, 02:33
Very solid game, had a lot of fun. Even did a little cheating to get to the end since I sucked at the last level and wanted to see the final dialogue ;)

Pierce Brooks6 Apr 2022, 04:17
Incredible level of polish in each level in light of the mechanics at play here.

caudatecoder6 Apr 2022, 21:16
Great puzzler! I love the setting and the idea that the whole game is a story that Silas tells you
Nice work on difficulty, it was just right for me. I was close to giving up on the 2nd level but eventually made it! Great job!
I recorded my playthrough. Here's a link in case you'd like to see it https://youtu.be/aJkdjOKW03M
Nice work on difficulty, it was just right for me. I was close to giving up on the 2nd level but eventually made it! Great job!
I recorded my playthrough. Here's a link in case you'd like to see it https://youtu.be/aJkdjOKW03M

incobalt7 Apr 2022, 03:09
I really enjoyed this. I kept encountering a bug on level 2 where I would get "caught" on a square that was empty (one south of death). If you're using colliders to do this, then they might be too large! I think this looks fantastic and has a very moody vibe to it. I enjoyed the music as well. The second decoy on level 3 seems like a trap, since using one overwrites the other one, and I couldn't see a good way to use two at different times.

Sam Bigos7 Apr 2022, 20:46
Nice game! Really love the mood of this one, with the narration and music. Puzzles were clever and well designed. I think it could have been sped up a bit though, was a bit tedious waiting for death to move.

LDJam user 2800368 Apr 2022, 02:22
Thanks for all the kind comments everyone :heart: This is my first LD and I'm overwhelmed with the positivity + collaboration :)
@haztro I'll likely add a rewind function later on. Checkpointing is a good suggestion.
@corporation @sam-bigos Agree, could use a speed up :)
@caudatecoder Thanks for the playthrough. Always valuable to see how people interact!
@pierce-brooks I'm glad you enjoyed it :)
@incobalt Interesting. There's a possibility I messed up some of the layering w/ the colliders, I will take a look. Thanks.
@ollie-d Glad the UI will accommodate 5 digits of movement ;D Funny.
@haztro I'll likely add a rewind function later on. Checkpointing is a good suggestion.
@corporation @sam-bigos Agree, could use a speed up :)
@caudatecoder Thanks for the playthrough. Always valuable to see how people interact!
@pierce-brooks I'm glad you enjoyed it :)
@incobalt Interesting. There's a possibility I messed up some of the layering w/ the colliders, I will take a look. Thanks.
@ollie-d Glad the UI will accommodate 5 digits of movement ;D Funny.

Xiris8 Apr 2022, 09:29
This is really amazing first game jam entry. The game is polished and has a clean design. The sound is a little bit too intensive for me but beisdes that there is really not much to complain. Maaaaybe movement of the character & death could be a little bit quicker, especially that death has more moves than the player and that means more than 50% of the game is waiting for the death to move. I also fully support the idea of having rewind option.
Great job! :)
Great job! :)
rasblo8 Apr 2022, 10:22
Impressive entry! Great level design with interesting and challenging puzzles. You took the idea and really ran with it, well done
unpronounceable9 Apr 2022, 01:05
Nice game. Good difficulty on the puzzles, was able to beat the last one on my first try so that could've been a little bit harder. Only features I would have liked is speeding up the text and being able to look around the level so I could plan more.
LDJam user 5865810 Apr 2022, 17:31
A clever game, excellent work for a first-time entry! It looks and sounds good, the writing is solid, and it keeps the attention with its puzzles. My only gripe is the lack of a "view map" option, but otherwise a commendable submission!

LDJam user 28003614 Apr 2022, 01:52
@xiris Glad you think so :) Thanks for the feedback, valid points.
@rasblo Thanks :>
@unpronounceable It's true, perhaps I could have swapped levels 2 and 3 :)
@cubanfrog Thank you :) That makes a lot of sense. Being able to pan the camera to see the whole layout will definitely be helpful.
@rasblo Thanks :>
@unpronounceable It's true, perhaps I could have swapped levels 2 and 3 :)
@cubanfrog Thank you :) That makes a lot of sense. Being able to pan the camera to see the whole layout will definitely be helpful.
fueelin14 Apr 2022, 06:31
Congrats on finishing your first LD game! I didn't get too far with it, but I liked idea! The art was nice too - I really enjoyed how expressive Silas' face could be! Nice work!
oller12520 Apr 2022, 20:39
Great for a first LD game. Simple, but complete. I enjoyed the humour of Silas and it had interesting puzzles even with just the small number of mechanics. Great job!



A few pictures and some descriptors would do well at showing people what kind of game this actually is though, for both here and the itch.io page.