We strongly advise playing Windows build instead of the HTML5.
Controls:
Move / Cycle modules => Arrows, WASD, or Joystick (L) Shoot / Build/Upgrade => Spacebar, Left click, or Button (A) Switch mode => Alt, Right click, or Button (B)
[HTML5] Avoid the Alt key! Didn't know it was used by web browsers to focus on the buttons next to the address bar :( Use your gamepad for the best experience. Otherwise use WASD (or Arrows) with mouse clicks, but know that the mouse cursor itself is not used.
Every single asset (models, textures, sounds and music) has been made from scratch during the jam.
Game's pretty weird at first, but I quickly understood how it worked and managed to save 86 aliens as a PB! My strat was to max rocket at first, then upgrade each towers twice to optimise the travel time of the constructor thingy.
The game's really fun to play once you get the hang of it, i just think turrets are a tad to buggy and/or underpowered, i just ended up spam clicking everywhere,but I did enjoyed it.
It's a welcomed and original take on the tower defense genre that fits the theme just right, the gloomy mood works great, and the sheers speed of the monsters combined with the fact that you can barely see them in dark and their goofy trajectory works very well together.
Good game, but the controls seemed too unclearly for me (aim didn't always work as i'd like, switching between constructions is also not clear from the first time)
It took me a second to figure out what was going on. I think there is an issue where the turrets aren't working or are under powered. I wish the aiming system was different as well where you could just shoot and aim. I think it would help people understand the rescue if the people/aliens you rescue looked more like your main character. It looks more like a humanoid shaped defender defending what looks like a bunch of pigs or elephant aliens. I think this is a cool concept and if you tweak a few things and expand the game to have different rescue depots you defend at once multitasking it could be a really fun game.
Meu jogo da ludum dare é bem parecido, mas ao inves de torres são magias e tem que proteger uns bichinhos também.
Não entendi muito bem como pontua então só fiquei matando os bichos e eventualmente eu ia na tela de construção e clicava num lugar e dava upgrade no outro 😂
Comments8
The game's really fun to play once you get the hang of it, i just think turrets are a tad to buggy and/or underpowered, i just ended up spam clicking everywhere,but I did enjoyed it.
It's a welcomed and original take on the tower defense genre that fits the theme just right, the gloomy mood works great, and the sheers speed of the monsters combined with the fact that you can barely see them in dark and their goofy trajectory works very well together.
Overall a great entry
It took me a second to figure out what was going on. I think there is an issue where the turrets aren't working or are under powered. I wish the aiming system was different as well where you could just shoot and aim. I think it would help people understand the rescue if the people/aliens you rescue looked more like your main character. It looks more like a humanoid shaped defender defending what looks like a bunch of pigs or elephant aliens. I think this is a cool concept and if you tweak a few things and expand the game to have different rescue depots you defend at once multitasking it could be a really fun game.
Não entendi muito bem como pontua então só fiquei matando os bichos e eventualmente eu ia na tela de construção e clicava num lugar e dava upgrade no outro 😂
Todo mundo duro, hehe