DeepDive
DEEP DIVE
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Goal
Cross a submerged pitch black cave in your submarine.
A radar shoots every 10 seconds and lets you see your surroundings for a short while.
Controls
WASD/ZQSD
propell/turn
SPACE
vertical thrust
E
shoot harpoons
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Everything (assets & code) were made during the jam using Unity, Blender, Aseprite & FruityLoops.
Cheers!
[EDIT] Fixed 1.1 build // do not rate this version of the game.
https://drive.google.com/file/d/1lFlfDUNJ08O4LQi4Ot0lnSaUiOAGcMZM/view?usp=sharing
Comments7

Izzo4 Oct 2022, 21:51
Echo locator is a really clever interpretation of the theme. It was an interesting experience, I enjoyed it.
I had to play it a couple of times because on the first playthrough I got lost into the abyss. I like the slow paced nature of the game, but in I think it would help if players have some more interaction. I got the same ending twice, I am not sure if there are multiple endings - I figured I could use try to use my harpoon at the spot, but it takes so long to get there.
I had to play it a couple of times because on the first playthrough I got lost into the abyss. I like the slow paced nature of the game, but in I think it would help if players have some more interaction. I got the same ending twice, I am not sure if there are multiple endings - I figured I could use try to use my harpoon at the spot, but it takes so long to get there.

Chilleh6 Oct 2022, 10:17
Such a creative take on the theme, props to you guys! The graphics looked really cool, but I did struggle to get moving and around and shooting harpoons. I think the pacing in the game was very good, so well done!!!

LDJam user 3019056 Oct 2022, 10:20
Very very interesting interpretation and very good mood, didn't understand the gameplay at all however
thebmxeur7 Oct 2022, 12:37
Good mood. At some point something pushed me and I had trouble finding my way back, but was part of my interest. Nice entry.

LDJam user 113777 Oct 2022, 22:27
Nice company name intro, gave me a laugh. Well executed take on the theme I love how it reveals the underwater caves and movement of the kelp as you descend. Audio for the echo-locator was done very very well. Great all-around!
Cogent.Invalid7 Oct 2022, 22:32
Super atmospheric and mysterious, pretty scary as well. I liked the dialogue and how it prevented the slow-paced exploration from getting boring. Controls were a little difficult and not being able to look up or down was rough, but at least the game didn't require too much skilled movement. A few times I lost control of the submarine and fell to the floor and didn't know why. I found "I AM EVERYTHING", don't know if there's more endings or a use for harpoons.



I loved the idea and the effect, though. Still GG guys!