
Burn Notice
This game is from ldjam.com, which is currently unavailable.
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Can also be played on itch.io (https://pinkemma.itch.io/burn-notice).
When the fireball goes off you must hide in the shadow of a set of pillars around the small world. If you fail to shelter in the shadow in time, too bad, you're incinerated. During the cycles the pillars may juggle around, leaving you with less places to shelter.
And for each level there are more locks, less pillars, and a more powerful push-back.
Can be played by keyboard or joystick.
Engine: Unity
Graphics: Inkscape and Krita
Music: LMMS (https://lmms.io)
Sound effects: jsxfr (https://sfxr.me/)
Burn Notice
In Burn Notice a massive fireball goes off every 10 seconds. In the mean time, you in your little truck must push a crate to the delivery spot in the middle of the map, but only after running down the locks.When the fireball goes off you must hide in the shadow of a set of pillars around the small world. If you fail to shelter in the shadow in time, too bad, you're incinerated. During the cycles the pillars may juggle around, leaving you with less places to shelter.
And for each level there are more locks, less pillars, and a more powerful push-back.
Can be played by keyboard or joystick.
Created using:
Engine: Unity
Graphics: Inkscape and Krita
Music: LMMS (https://lmms.io)
Sound effects: jsxfr (https://sfxr.me/)