LD51

LD51

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.90
fun: 2.58
innovation: 2.53
theme: 2.79
graphics: 3.63
audio: 3.45
humor: 1.78
mood: 3.45
*!! Web Build has known performance issues, for the best experience please use the Windows/Linux builds !!*

Salvaging a long derelict vessel you accidentally trigger it's ancient security systems, though luckily it's wiring is so frayed that the central command & control can only execute orders every 10 seconds. The doors around you seal and open on a decayed loop, the cameras follow you across the room, but as long as you keep moving and stay out of sight, floating amongst the weightless wreckage, you have a chance to avoid - or strike back against the ship's defences.

- WASD to move forwards/left/right/backwards
- Space to move up
- Ctrl to move down
- Left click to shoot

Always optimistic to try and finish a 3D game for LD, we didn't quite get this to where we wanted - but it was a lot of fun to make and is probably only a few more days off of something more solid.

- Programming: ChewieCB
- Art: BrandonDev, Muhuk
- Music: Lachlan James
- SFX: Oliver Clarke
- Testing/Level Design: Ragingmoose
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