Short Fuse

Short Fuse

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.21
fun: 2.74
innovation: 2.90
theme: 3.24
graphics: 3.88
audio: 3.36
humor: 2.85
mood: 2.96

*We recommend the downloadable version for the best experience, and controller support.*


About


Take control of Fuse, who's been magically cursed to blow up every 10 seconds! The witch who cursed them told them they could find what they're most in need of down in the dungeon... it might be painful, but dive deep by finding the exit on each floor marked with torches!

*Please Note: Wick is not available in the jam version.*

Important!: The particles on the map are actual collidables!

- Little orange blobs are lava which will damage you- so wait out their timer or go around them.

- Watch for where the blue drips fall- that's water! You can also expose water spawners by exploding water blocks. Useful for if a slime gets on your head.

- Little grey particles *appear as little red cubes on WebGL (an issue with shaders)*: That's gunpowder, which will heal you if you get 25, and allow you to resurrect teammates if you click the explode button near them.

Controls are remappable, but the base controls for Keyboard are WASD and Spacebar to explode early. Use stick with joysticks, and either A or right trigger by default. ESC or Start will open your menu. To join on controller, it's usually Start, though some controllers have different maps.

##### If you are playing in WebGL, you may experience issues with the controller or FPS. The game is primarily designed for downloading. Also, use the scrolls on the edge to navigate to the fullscreen button, as the UI does not scale correctly. Also important to note is that WebGL does not release memory correctly, so the Restart button and falling through the map will not always work. Reload your browser tab if you wish to restart the run. My apologies.*

###### *The Mac OS build requires you to run a permissions command formatted like this: chmod -R +x <app name>.app/Contents/MacOS*

###### With regards to the rules, a bugfix patch has been made making no changes to the game besides fixing core underlying bugs that impacted gameplay, including issues with controllers, UI, exploding, and more. No additional patches will be made until post-jam.*

Additional Art and Information


[[Click Here for the Concept Art Album!]](https://imgur.com/a/ax8ace6)

You can blow up your head early with spacebar or the mapped joystick keys, but you'll get far less damage and range, making it much more difficult to traverse. Some rocks take more damage to explode, and some can't be exploded at all!

Look for the exit on every floor, and go down the stairs to progress! Avoid getting caught by slimes, lava, and the like... but fear not, for slimes don't like water much. If you get them a bit soaked they'll hop right off.

The game ships with full local co-op features, include a join and drop system. As usual with a jam, there are some unfinished features and bugs, but the core game loop can be a blast! (see what I did there?)

Take too much damage, and you'll have to start over...

Collect gold, go through floors, and have a good time. I can confirm split screen multiplayer is fun! (and I can confirm as well!)

Credits


#### Core

- Samuel "Orionhart Reinhart - Lead Designer and Programmer

- Luke "PuppyBoy" - Systems Programmer & More

- Jacob "JW" Schick - 3D Models, Rigging, Animation and Texturing

- Badger the Kit - Concept Art, 2D Art, Addtl. 3D Modeling

- Chris Lucca - Music Composition and Mastering

- Logan - Sound and Sound Mastering

- BeanSnail - Block Texturing

#### Additional Support

- Ethan Hoepner - Additional Set-pieces (Unused)

- Tyler Fitzpatrick - UX Design Support and Programming
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