Tense Conds

Tense Conds

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.68
fun: 3.71
innovation: 3.70
theme: 4.23
graphics: 3.46
humor: 2.45
mood: 3.23
This is a rather simple game - just survive as much as you can. But on the arena there may be one or more Conditions ("Conds" for short) which, every 10 seconds, affect the game in some way (either good, like giving you a sword, or bad, like freezing you in an ice block). At least one Cond is always present: the Conditioner, which spawns other Conds every 10 seconds. Part of the fun is trying to figure out what each Cond do :-)

You can disable a Cond temporarily by interacting with it (you're probably playing on the web emulator, so it should be the F key on the keyboard). Bear in mind that Conds go away after a few activations, and by disabling them they will stay there longer.

(PS: yes this is a legit NES ROM - the web build is just the em-FCEUX emulator running it)

Notes:

- The music is from Public Domain (more exactly the Upbeat track from https://opengameart.org/content/free-nes-music-pack)
- I did most of the graphics, but the player and zombie are generated with https://0x72.itch.io/2bitcharactergenerator and adapted for the NES
- Coded everything in C and Assembly (ca65/cc65), using neslib and nesdoug libraries.

Manual Leaderboard
==================

PlayerScoreSeed
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