
Crypt Caper
This game is from ldjam.com, which is currently unavailable.
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Summary
Crypt Caper is a 2d Maze Platformer where Light is a resource to be Planted, Harvested, and Consumed.
It also implements a World Clock based turn system. With each tile the Player traverses, the World Clock ticks. With each tick, time progresses and the entities and objects in the world take their next action.
(Player's Guide Below)
Goal: Escape the Crypt
- Gate needs Light 8 to open
- You start with Light 2
Gain More Light
- PLANT a flame on a Pedestal
- GROW the flame with each tick of the World Clock
(The World Clock ticks with each tile you traverse)
- HARVEST the flame
Consuming Light
- You consume a portion of the light you carry with each tick of the World Clock
(The World Clock ticks with each tile you traverse)
The Challenge
- Plant, Grow, and Harvest flames at the pedestals to gain more light
- Use the Harvested light to
- explore the map
- find the Gate
- discover more Pedestals
- plan and set up your route
- Path efficiently as you Harvest the light you Planted
so you reach the Gate with at least Light 8
Obstacles
- Wandering Ghosts that move with each tick of the World Clock
(The World Clock ticks with each tile you traverse)
- Skeletal Hands sprouting from the terrain
- Navigating/Traversing the terrain
