
Haberdashery Rhythm Assault
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Game Description
Parry and Dodge to the rhythm as you face and onslaught of attacks.
Theme Implementation
The combination of BGM and attack animations signals to the player what attacks are incoming so they can parry or dodge as appropriate with the proper timing
Inspiration
- Claire Obscure's parry mechanics
- Rhythm games in general
Controls
The game was built and tested primarily with Config 1 (Space and W). Additional configurations are provided to accommodate alternative control preferences.
Player Tips
- Needles can be either parried with the sword or dodged by jumping
- Scissors can not be parried. They can only be dodged by jumping
- Perfect parries and perfect dodges are accomplished by waiting until the last possible moment to parry or dodge
Parry and Dodge to the rhythm as you face and onslaught of attacks.
Theme Implementation
The combination of BGM and attack animations signals to the player what attacks are incoming so they can parry or dodge as appropriate with the proper timing
Inspiration
- Claire Obscure's parry mechanics
- Rhythm games in general
Controls
The game was built and tested primarily with Config 1 (Space and W). Additional configurations are provided to accommodate alternative control preferences.
| Config | Parry | Jump |
|---|---|---|
| 1 | Space | W |
| 2 | Left Click | Right Click |
| 3 | D | W |
| 4 | Right Arrow | Up Arrow |
| 5 | X | C |
| 6 | JoyCon A | D-Pad Up |
| 7 | JoyCon B | JoyStick Up |
Player Tips
- Needles can be either parried with the sword or dodged by jumping
- Scissors can not be parried. They can only be dodged by jumping
- Perfect parries and perfect dodges are accomplished by waiting until the last possible moment to parry or dodge