
Dead End Job
This game is from ldjam.com, which is currently unavailable.
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[UPDATE] HELLO! :D thanks for being here! Please play our newest Version (Alpha) with a bunch of added content, bugfixes and features, still nowhere near done, but a bunch has happened! :]
Also, by playing you'll MASSIVELY help Chris with his Master thesis! (If you're after some extra good Karma, klick on the Feedback Button in the Menu <3)
First of all, yes, this is the obligatory Reaper thematic while initially naively thinking we were being clever, caused by this horrible, horrible jam's theme. Don't we all hate it. I literally spend the first jam hour flaming. ;)
Now that we got this out of the way - thanks for checking out our entry! :)
We're very happy about the outcome and honoured you've decided to give it a try (or at least check out our game's page, there is a pretty picture and a GIF waiting for you below, trying to convince you! ;))

In our game you step into the shoes (? actually, he just floats?) of Greg, the little Grim Reaper.
Grim Reapers, as you must know, are just like us normal people, in our case you help Greg with his job troubles!

Actually everything is explained ingame, so I'm just gonna do a quick summary of our USPs:
- Hack & Slash game where you must survive an incrising horde of enemies in 10 waves
- 3 enemy types give different buffs that give you strengths and weeknesses to the 2 other kids (pretty much pokemon/ rock paper Scissors logic here :D)
- a powerful slash that makes for an extremely satisfying outcome if timed right (recharges after 3 seconds of not attacking)
- unclaimed souls can be traded in the store for silly upgrades
- you are a reaper but cute and with a gigantic scythe
- you have an adoreable lantern bat as a sidekick

WHICH VERSION SHOULD I DOWNLOAD?
Depends.
-----------------------------------------------------------
1. Postjam (WIP) - is the most current version on which we continously work on! :)
Changelog (07/15/2023):
-balanced stuff (still not ideal, but way better! need more features) added something to the credits, added help screen in pause menu, fixed typings and weird wordings, added idle & big hit animation, added shop buttons, added cooler shop scene, added new shop images, new shop items, reworked some UI, added new Death Inc. Logo, Tweaked Music, fixed rock/paper/scissors mechanic, added a bunch of cool particle effects, added damage overlay, added sounds, tweaked materials ...
Basically, download this if you're friends and family that we forced to play.
*Known Bugs/Backlog/Planned features & tweaks:* better shop balancing with prices and monster drops, Sometimes there are no big demons, make attack speed upgrade apply to big slash too, Make strong slash bar upload with normal strikes/damage dealt instead of no hits over time, classify shop items as "early/late" and only show the better/expensive items later on to balance soul orb balance, more enemies that can shoot, nicer damage overlay fade out, silly cosmetic purchasable items that do nothing, Little Dim damage changes with buff, little dim knockback
-----------------------------------------------------------
2. ALPHA - Untouched version of 01/09/ 9 p.m., For a fair rating, this is probably the best choice!
a little buggy, unbalanced as fudge, some lousy looking visual decisions due to time being too short -
We would LOVE IT if you would try the other version afterwards too, but completely understand if that would take too much of your precious play & rate time :) though if you decide to leave constructive feedback there's a good chance that a lot of time-induced issues of the alpha version have already been adressed, but we still appreciate you taking the time :)
(Although you realize by (only) playing this version you're giving up a once in a lifetime opportunity of legally counting as one of our friends & family, right? :3)
-----------------------------------------------------------
Thank you so much for playing our game & cheers guys! <3
Also, by playing you'll MASSIVELY help Chris with his Master thesis! (If you're after some extra good Karma, klick on the Feedback Button in the Menu <3)
First of all, yes, this is the obligatory Reaper thematic while initially naively thinking we were being clever, caused by this horrible, horrible jam's theme. Don't we all hate it. I literally spend the first jam hour flaming. ;)
Now that we got this out of the way - thanks for checking out our entry! :)
We're very happy about the outcome and honoured you've decided to give it a try (or at least check out our game's page, there is a pretty picture and a GIF waiting for you below, trying to convince you! ;))

In our game you step into the shoes (? actually, he just floats?) of Greg, the little Grim Reaper.
Grim Reapers, as you must know, are just like us normal people, in our case you help Greg with his job troubles!

Actually everything is explained ingame, so I'm just gonna do a quick summary of our USPs:
- Hack & Slash game where you must survive an incrising horde of enemies in 10 waves
- 3 enemy types give different buffs that give you strengths and weeknesses to the 2 other kids (pretty much pokemon/ rock paper Scissors logic here :D)
- a powerful slash that makes for an extremely satisfying outcome if timed right (recharges after 3 seconds of not attacking)
- unclaimed souls can be traded in the store for silly upgrades
- you are a reaper but cute and with a gigantic scythe
- you have an adoreable lantern bat as a sidekick

WHICH VERSION SHOULD I DOWNLOAD?
Depends.
-----------------------------------------------------------
1. Postjam (WIP) - is the most current version on which we continously work on! :)
Changelog (07/15/2023):
-balanced stuff (still not ideal, but way better! need more features) added something to the credits, added help screen in pause menu, fixed typings and weird wordings, added idle & big hit animation, added shop buttons, added cooler shop scene, added new shop images, new shop items, reworked some UI, added new Death Inc. Logo, Tweaked Music, fixed rock/paper/scissors mechanic, added a bunch of cool particle effects, added damage overlay, added sounds, tweaked materials ...
Basically, download this if you're friends and family that we forced to play.
*Known Bugs/Backlog/Planned features & tweaks:* better shop balancing with prices and monster drops, Sometimes there are no big demons, make attack speed upgrade apply to big slash too, Make strong slash bar upload with normal strikes/damage dealt instead of no hits over time, classify shop items as "early/late" and only show the better/expensive items later on to balance soul orb balance, more enemies that can shoot, nicer damage overlay fade out, silly cosmetic purchasable items that do nothing, Little Dim damage changes with buff, little dim knockback
-----------------------------------------------------------
2. ALPHA - Untouched version of 01/09/ 9 p.m., For a fair rating, this is probably the best choice!
a little buggy, unbalanced as fudge, some lousy looking visual decisions due to time being too short -
We would LOVE IT if you would try the other version afterwards too, but completely understand if that would take too much of your precious play & rate time :) though if you decide to leave constructive feedback there's a good chance that a lot of time-induced issues of the alpha version have already been adressed, but we still appreciate you taking the time :)
(Although you realize by (only) playing this version you're giving up a once in a lifetime opportunity of legally counting as one of our friends & family, right? :3)
-----------------------------------------------------------
Thank you so much for playing our game & cheers guys! <3