Dice Settlers

Dice Settlers

This game is from ldjam.com, which is currently unavailable.
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overall: 4.18
fun: 4.25
innovation: 4.18
theme: 4.29
graphics: 3.71
audio: 3.13
humor: 2.85
mood: 3.75
cover.png

Prophecy has foretold that destiny awaits in this new world. Grow your settlement to fulfill your dreams!

Roll, place, level, and construct worker dice. Hall of Fame position / high score is based on fewest turns to unlock the ending.

Links
* HTML5(WebGL): dashingstrike.com/LudumDare/LD52
* Source Code: Jimbly/LD52-dice-settlers

High score from LD'ers during the rating period: @OadT winning in 72 turns

Controls: Mouse with keyboard shortcuts, should also work with Touch controls

A lot of this is explained in-game at various times, but it's not always accessible, so I've assembled a quick-reference mini-guide: here:

guide.png

Screenshots:
ss2.png
ss3.png

Post-submission bug fixes:
* Fixed incestuous bug where children coming out of the cuddle room would sometimes end up in someone else's bunk
* Fixed bug where an early-game hint about growing population would reappear in late-game due to... circumstances
* Fixed typo in cuddle room's help text referring to "Bedroom" which is actually called "Bunk" everywhere else

*Development Notes*

All sound effects created by either recording bouncing dice onto things, or using Bfxr

Me before jam: _Last jam I overexerted, let's do something small._

Me when theme is announced: _Let's do the most mechanically complicated game I've done yet for a jam._

_And for the fun of it, let's make only 1-bit graphics._ Maybe that actually reduced the time to make art though, it was a fun challenge regardless =).

Pretty much all sound and final graphics were done in the last 2 hours, no music for this one!

Tools Used
* Custom Engine: GLOV.js
* Mtn Dew
* SFX from real dice, recorded in Audacity
* SFX in Bfxr
* Photoshop
* Fonts: Perfect DOS VGA 437
Found a bug?
Tell us on Discord