
Dice Settlers
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).

Prophecy has foretold that destiny awaits in this new world. Grow your settlement to fulfill your dreams!
Roll, place, level, and construct worker dice. Hall of Fame position / high score is based on fewest turns to unlock the ending.
Links
* HTML5(WebGL): dashingstrike.com/LudumDare/LD52
* Source Code: Jimbly/LD52-dice-settlers
High score from LD'ers during the rating period: @OadT winning in 72 turns
Controls: Mouse with keyboard shortcuts, should also work with Touch controls
A lot of this is explained in-game at various times, but it's not always accessible, so I've assembled a quick-reference mini-guide: here:

Screenshots:


Post-submission bug fixes:
* Fixed incestuous bug where children coming out of the cuddle room would sometimes end up in someone else's bunk
* Fixed bug where an early-game hint about growing population would reappear in late-game due to... circumstances
* Fixed typo in cuddle room's help text referring to "Bedroom" which is actually called "Bunk" everywhere else
*Development Notes*
All sound effects created by either recording bouncing dice onto things, or using Bfxr
Me before jam: _Last jam I overexerted, let's do something small._
Me when theme is announced: _Let's do the most mechanically complicated game I've done yet for a jam._
_And for the fun of it, let's make only 1-bit graphics._ Maybe that actually reduced the time to make art though, it was a fun challenge regardless =).
Pretty much all sound and final graphics were done in the last 2 hours, no music for this one!
Tools Used
* Custom Engine: GLOV.js
* Mtn Dew
* SFX from real dice, recorded in Audacity
* SFX in Bfxr
* Photoshop
* Fonts: Perfect DOS VGA 437