de-Livery

de-Livery

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.86
fun: 2.86
innovation: 3.50
theme: 3.29
graphics: 3.57
humor: 2.57
mood: 2.79
de-Livery is a game about spreading your faction's influence around a city. After all, we're all about removing the livery of any faction opposing us.

Move your pawn around the city to capture buildings for your cause.

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The time limit really snuck up on me this time, so there are major missing components.

There's no tutorial, and the game is in no way balanced. But you can win and lose, so I guess it might be considered a game. :smile:

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> ### Warning
>
> This game has no tutorial. Play without preparation at your own risk.

Here is a brief explanation of how the game works:

1. You control a pawn. Left-click to select it.
2. Your pawn spreads your influence. Each building has a bar showing the influence.
3. With enough influence, the building converts ("neutral" -> "player" and flags change color). Move to captured buildings with Right-click (you can only move to converted buildings).
4. Statistics for your influence spreading are listed on the bottom left.
5. To win, meet the conditions on the bottom right.

There are 4 types of buildings to capture:

1. House - increases your total influence
2. School - increases your influence range
3. Tavern - increases your influence generation rate
4. Cathedral - increases your influence spreading rate

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> Note: Windows build uploaded 3 hours late. Had to download Visual Studio to fix a build issue.
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