This game is very fun, the physics engine is really fun to play around with, especially with how the game is designed around it. The sprites are very cute, especially with the pixel art. The level design is also well made! If I were to add anything, maybe more in-depth mechanics and entities would be interesting to see added.
Graphics are very nice, the main musical theme is good but gets a bit repetitive over the levels. Gameplay is interesting, having the character limited to tile based movement, but then controlling physics based items.
Nice gimmick and cool puzzles. Physics don't always seem to agree with my expectations, but i would argue that's part of the fun. Really enjoyable overall.
Nice game ! finished in 368.27 seconds. I quit music at level bc it was too repetitive, but it was creating an atmosphere. love the fact that touching a box from the side make it move in that direction. More level please later!
Nice little game! Simple idea, but very polished. Great soundtrack, a bit repeatative, but still sounding enjoyable. Cute artstyle and colors. Also I liked how you showed levels amount from the start to keep the player engaged)
Really liked the graphics and the background music which had a very unique vibe to it. The gameplay was also nice although would have loved it more if the puzzles were a little harder.
I really enjoyed this game, the art is minimalistic but amaizing, the colors and music suggets me a peacefully atmosphere, and the puzzles are so great. Its incredible that one person alone can do this in three days.
very simple and to the point, I like that! the mechanics are really easy to understand, at first I was like "hmm.. how is he gonna design puzzle mechanics around pushing ice?" but then I saw the trees and flip signs and it all fits together really well, and you did all that in a compo! damn. I wish there were more levels to this but you can only do so much in compo!
I love the palette and style of the game! The puzzles are really simple, but the level layout always looks very natural. The only bug I found was in map 7, the first couple times I played it the leaves got stuck in the passageway. I might also give the player some way to view the controls during the game -- I got stuck part-way through and didn't know what the reset button was.
Cool game! Really enjoyed the mechanics and the art. I enjoyed the levels too. My only issue with the game is that the use of Rigidbody physics can sometimes make the game feel slippery and uncontrolable in a game where control is very important.
Had some buggy behavior with the water essence things when they collided. Specifically on the first level with the swapper pickup, when I put both pure water essences in the top right they would stick to each other and begin rotating so fast they despawned/flew out of the map and I had to restart. It happened 3 times in a row.
Cool puzzles! Nice pacing. I had a good time from beginning to end. I'd just try to juice the game a bit more. Add some feedback (particles and/or sfx) when goals are achieved for example.
I was a bit surprised that the boxes started moving diagonally and bouncing all over the place after the first level. 😄 I was also surprised that I could move boxes away from the wall by walking closely along it.
Interacting with the green leaves seemed to be a bit funny sometimes, I didn't really have control over them. I think you can create more challenging levels with the mechanics introduced in these levels.
Nice music, but the loop is a bit short.
I had fun, and completed all the levels. Nice entry!
Cool idea with the physics objects in 2D top down. Your levels are very well designed. The gameplay elements are introduced at a good pace, and there is always a check to verify the player understands what is required. The collisions are very funky though. May want to consider a zero friction material. Also love the frog animation!
It's a really charming game. I like the little bits of polish and detail that you sprinkled into the levels. It was great that the mechanics were really intuitive but the levels were a bit too easy. Nice work!
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love the fact that touching a box from the side make it move in that direction.
More level please later!
That frog move feels nice and clean.
Good job!
I like the color palette.
I was a bit surprised that the boxes started moving diagonally and bouncing all over the place after the first level. 😄 I was also surprised that I could move boxes away from the wall by walking closely along it.
Interacting with the green leaves seemed to be a bit funny sometimes, I didn't really have control over them.
I think you can create more challenging levels with the mechanics introduced in these levels.
Nice music, but the loop is a bit short.
I had fun, and completed all the levels. Nice entry!