Life hits hard sometimes
A little reference to the theme "Healthbar is more than an healthbar", is a primitive plateform game in which you have to push shiny pentagons to a spiral before going in yourself. There's only two levels, it starts directly and exit after.
Controls: arrow keys to move, space to jump, shift to dash, control to hit - after you manage to get a weapon.
~15h from saturday to monday.
Made in C with LibLapin.
Linux version is broken. I'm gonna make a new archive tomorow at work.
- - - - - - - - - - - - - - -
I don't know if I'm gonna do another game jam in the same condition. Being alone is ok but having to rush is something that annoys me now... : | I have forced myself to make it playable but was really more interested by doing it well in programmatic terms for a future remake of one of my old game (its name is Macroboy Y and it is also a plateformer)
It's really not the same anymore, now that I have a child and a company to manage -_-"
Controls: arrow keys to move, space to jump, shift to dash, control to hit - after you manage to get a weapon.
~15h from saturday to monday.
Made in C with LibLapin.
Linux version is broken. I'm gonna make a new archive tomorow at work.
- - - - - - - - - - - - - - -
I don't know if I'm gonna do another game jam in the same condition. Being alone is ok but having to rush is something that annoys me now... : | I have forced myself to make it playable but was really more interested by doing it well in programmatic terms for a future remake of one of my old game (its name is Macroboy Y and it is also a plateformer)
It's really not the same anymore, now that I have a child and a company to manage -_-"


Comments7
Interesting experience nonetheless, I liked it.