The goal of the game it to load the crates on the spaceship. At the begining it is easy but it become harder as the lack of space begin to be a problem.
- Arrow key to move. - Hold space to activate magnet.
If you fall from the ship or the spaceport, you get a new guy at the next stop.
The ship move when there are nothing left on the loading area. If you pushed a crate in the wrong direction and can't load it anymore, push it it over the edge of the dock, it will fall. I focused on art and narration. The gameplay is probably not the best, though.
Known bugs: - Magnet doesn't works if you are on top of a crate. - Sometimes crates doesn't get registered as part of the cargo, and get ejected when the ship move. - Physic is overall clunky.
The Moebius style edge shader looks amazing! Honestly this is one of the best looking games in this jam, looks a lot more professional than you'd expect from a jam game.
Amazing game! Really love the art style, reminded me a bit Return of the Obra Dinn. Gameplay was simple, yet challenging enough. Also dialogs, humor, small story and overall mood did fit perfectly to this game. Outside of minor problems - graphics (shadows or z-fighting) glitches, falling from ship when it starts without me and the ramp block becoming unusable after it fell to the side in the start - I enjoyed this game a lot. Great entry!
I really enjoy the graphics and mood of this game. There is a lot of fun dialogue in the game too. It was fun trying to organise the cargo as I loaded more and more. I did have some issues with cargo sliding off the ship when it seemed like it should be on. I would have also liked a button to let the ship take off, sometimes the ship started moving before I got the cargo fully on it and it would fall off. Other then those little things it was a really nice game with cool vibes and interesting gameplay.
I really like the game! Simple and minimalistic game with fun narrative, perfectly fits the theme. Impressive art style consistency, really good and well-implemented choice for the event!
This is a really cool idea! I think it could be a pretty cool bigger game, like physics-based tetris. For me, needs some kind of timer because being super meticulous seems really effective but isn't actually that fun as gameplay.
A really loveley game with a fun mechanic. I enjoyed the dialogue a lot. It would have been nice to be given some more ramps later on in the game. I didn't plan properly at the start and made the ramps inaccessible which made the end a bit difficult, but enjoyed it regardless.
The light and shadows work is really pretty, the graphics are clean and the pallette is great, and interaction with crates felt responsive for me. Managed to fall off several times though :) Very nice game!
An amazing game! The shader looks very interesting and unique, I love it. The gameplay was very engaging and I loved loading boxes all the way through. The robot's dialogue lines were pretty funny. I would love some music and more sounds, but I understand it's hard to implement everything during the game jam.
damn --- that's the most satisfying game Ive played during the LD53 playtests --- there's the seed of a fun simple co-op game in this --- you do realize this, right? --- I'm of the opinion you should have disabled the audio grade, since there's no soundtrack --- the graphics and vibe are really amazing --- I really enjoyed it, thanks for the experience 😀 ✨
Fun game, I love the captain's commentary when we fall. Only issue I had is the blocs sometimes clipping when the ship starts. Awesome graphics, good job!
This game has a unique animation renderer (or shader?) that caught my eye. I really like the overall visual style, and the models are also very cute. Well done!
This might be one of my favourite games I've played in a jam, enjoyed this more than I should've 😆 the gameplay is deceptively simple but after the first few shipments I realised I was going to have to start planning. And then when the ramp appeared I was super excited to try and set up a stack. I then failed multiple times to stack. Dialogue from the captain is a nice bit of comedy too. Visually I think it looks great for what it is, though I'm a sucker for stylised shading. My single complaint is that there were some physics bugs with the boxes clipping into each other and launching, which ruined some of my progress and caused my first lost cargo. I'd love to see more of this, especially if the physics issue could be ironed out. Brilliant work though, I loved this!
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Outside of minor problems - graphics (shadows or z-fighting) glitches, falling from ship when it starts without me and the ramp block becoming unusable after it fell to the side in the start - I enjoyed this game a lot. Great entry!
Simple and minimalistic game with fun narrative, perfectly fits the theme.
Impressive art style consistency, really good and well-implemented choice for the event!