Very beautifull game! Too bad I couldn't rate it for sound, because that was excellent as well. The only thing I regret is that it isn't possible to change the power of the shots. That would make the game a bit more interesting to play.
@kr0meel Thanks for playing,the source sounds are from internet so i closed the option even we do some work in it.We will consider the power your suggested~
@nuin Thanks for playing,as you said it is really difficult to see the direction directly because of the perspective.But if the flight path is displayed directly, it will become no challenge.I'm thinking of adding a skill to show it,this skill is recharged by the number of times the light is passed.
@cloistered yeah thats a hard thing to balance, maybe you could make it an indicator, but have things in the way that move in and out so you have to time when to throw it?
@nuin Oh yes.We planned that,and something else like the light can rebound from buildings,wind to change the path.But unfortunately our lead programmer has an emergency and I can't do by myself.So I chose a easy way that I could do it.hahaha
That's a cool idea! It's hard, of course, without some sort of sighting, camera rotation or first-person view to hit and calculate the trajectory clearly. All in all, good!
I like the overall look and feel here, but like others already mentioned, this mechanic doesn't really work with the current camera perspective and the game becomes pretty much pixel hunting. I think you'd either need to change the perspective or revamp the mechanics so that the challenge comes from something else than just finding the correct angle.
Nice concept ! It can be hard to aim sometimes, at a point where it can be frustrating... I gave up on level 5 :/ Maybe it comes from the unintuitive perspective... I don't know...
Cool! I love the sound effects and visual feedback. The tentacle "looking towards" the ball is really cute and can help me determine direction. Accurate delivery is a bit difficult due to the perspective.
Nice idea, the game is pretty finished for 3 days. For me it was not very comfortable to play because of far camera view and small arrow and ball. I like how tentacles work, good job!
Fun Game with nice graphic's. Ading post processing (bloom) would show that this ball is light, as your game descryption suggests. Unfortunately, it's sometimes very hard to aim. Moving cars in the background bring the scene to life.
Cool game! As others have said the perspective of the camera made it a bit challenging at times but overall I had fun, a good Jam game - will be interesting to see if you expand an polish it, could be a fun mobile puzzler. Good Job!
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The "Restart" doesn't work for me
Thanks for playing and feed back~
It's very sad I didn't get to pass the second level :c The perspective is a little bit...weird ?
Ading post processing (bloom) would show that this ball is light, as your game descryption suggests.
Unfortunately, it's sometimes very hard to aim.
Moving cars in the background bring the scene to life.