2 Dudes against the Liquidator
~~ Limited Space Edition ~~
Oh noes!!! :astonished: The liquidator comes and seizes all your favorite stuff! :fearful:
Call your dude friend to protect your favorite pieces and put them in a safe place! :yum:
But be aware - there is only LIMITED SPACE!
- Move Dude 2: `↑` `←` `↓` `→`
Please note: the controls are absolute to the screen and not relative to the Dudes
Hint: Rotating works - especially for large objects - better when you move the Dudes diagonal, i.e., you press two directions at once for each Dude
- Select Next Object: `Tab`
- Select Prev Object: `Shift`+`Tab`
- Open Doors: `Space` (also limited)
- Switch Camera Perspectives: `1` `2` `3` `4`
- Share the keyboard, each one plays one dude
- Dudes: Toony Tiny People (Polygon Blacksmith)
- Music: Free Music Tracks For Games (Rizwan Ashraf)
- Sounds: FREE Casual Game SFX Pack (Dustyroom)
- Font: Pusuf-Regular (EldamarStudio)
- Images Main Menu, Winning/Loosing Screens: dream.ai, Bing
Oh noes!!! :astonished: The liquidator comes and seizes all your favorite stuff! :fearful:
Call your dude friend to protect your favorite pieces and put them in a safe place! :yum:
But be aware - there is only LIMITED SPACE!
Controls:
- Move Dude 1: `W` `A` `S` `D`- Move Dude 2: `↑` `←` `↓` `→`
Please note: the controls are absolute to the screen and not relative to the Dudes
Hint: Rotating works - especially for large objects - better when you move the Dudes diagonal, i.e., you press two directions at once for each Dude
- Select Next Object: `Tab`
- Select Prev Object: `Shift`+`Tab`
- Open Doors: `Space` (also limited)
- Switch Camera Perspectives: `1` `2` `3` `4`
Local Co-op:
- Grab your favorite dude(ress)- Share the keyboard, each one plays one dude
Used Assets:
- Scene: Polygon Office (Synty Store)- Dudes: Toony Tiny People (Polygon Blacksmith)
- Music: Free Music Tracks For Games (Rizwan Ashraf)
- Sounds: FREE Casual Game SFX Pack (Dustyroom)
- Font: Pusuf-Regular (EldamarStudio)
- Images Main Menu, Winning/Loosing Screens: dream.ai, Bing
Genres: puzzle



Comments51
Really fun game, good job. The art is good and I like the music, the controls are hard to do alone but that was the point I guess. :D Good game overall!
@byro They are - you can see it on the winning screen :wink:
@retrisma Cool to hear from some co-op experience. We hadn't really time to test it ourselves. Yes, the physics - we had a hard time to hack it in a acceptable way. Just pretend the floor is a little bit slippery :wink:
@khelian You just have to try it a little bit more often - believe, after a lot of testing, I can handle it now quite well :smile: :wink:
Thank you all for playing, rating and especially commenting :hearts:
On the other hand, maybe it motivates you to try it again :wink: Thanks for playing and commenting :smiley:
Controlling the game is a bit janky, sometimes I do feel like I get suck on nothing, and moving in two different directions doesn't work like I expect. It's definitely workable though, I could get used to the controls, but the AI images and writing are a bit offputting honestly.
@jacinto-mba Thanks a lot for your nice feedback. We also played Moving Out a lot and it is definitely inspiration for the theme. :smiley:
@anton4ik-dev Bon appetit! :hamburger:
@khmhmm Wow, thanks a lot! :heart: I think this is one of the best things games can do - trigger good memories. :smiley:
by @pen-island-games
@byzilio Thank you! :blush:
@phillip-scott Thanks a lot! :smiley: About the sofa...had you ever friends helping you with moving to a new apartment? :grin:
@golovco-adelina Maybe you should ask your friends if you can help them with moving :wink:
I think the timer should be more visible or have some sort of effect as time runs out. When I ran out of time I realized that I hadn't even seen the timer.
Good work, thanks for sharing!
Good job, had a lot of fun. Now it is time to play with my favorite dude and test our relationship!
@smiley405 You are right - we had not enough time to tweak the physics and so the dudes go rather fast with the smaller furniture. We want to improve this in a follow up, and maybe also introduce different floor types. Thanks for praising the level design. :smiley: