Ascii commando

Ascii commando

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.19
fun: 2.38
innovation: 3.96
theme: 3.64
graphics: 3.54
audio: 3.35
humor: 2.82
mood: 3.27
controls have been adapted from commodore 48 to modern controls.

- WASD, Arrowkeys -> move
- Space -> pause
- WASD, Arrowkeys (while paused) turn up or down the audio

Get the numbers onto the 8 green bits to correctly encode the letter.
don't worry, there's only upper case letters so it shouldn't be too difficult (spoilers the first 3 bits are 010!)

be careful when you are pushing the bits around since you can only push, not pull and you have limited space (but also this is a demonstration of how letters were encoded on limited memory space.)


I also found this strange old manual btw. I'm just sharing the first few pages, after that it's mainly boat cruise advertisements.

~This seems to be the relevant excerpt from the manual~

The future is yesterday!


Computers have taken the workplace by storm and entered the everyday North American household, Kids as young as __5 years old__ are learning to use these fantastical wiz machines and it doesn't seem to be slowing down!

We here at Nullval entertainment feel a responsibility to teach the young generation about the most responsible use of these new wonder machines. Memory may not be a problem now, but only a fool is certain of the future. ~~no, that's not a dig at you dear reader~~

Screenshot 2023-10-02 194431.png

This program is designed to teach and emphasize how computers store letters in it's memory, letters that you have seen in books, on posters or even... __in this manual.__

Screenshot 2023-10-02 194459.png Screenshot 2023-10-02 194504.png

Your job is to move the 1's and 0's to their correct spot in the byte (a __byte__ is a science word for 8 __bits__ (*which is itself a science word for a 1 or 0*)) be carefull one wrong move and you might put away a bit you need!

It would be unfair, and therefore entirely within character of us to expect you to remember all the possible encodings. We have however experienced quite a bit of, interesting, feedback. Therefore we have a translation table underneath:

```
01000001 A
01000010 B
01000011 C
01000100 D
01000101 E
01000110 F
01000111 G
01001000 H
01001001 I
01001010 J
01001011 K
01001100 L
01001101 M
01001110 N
01001111 O
01010000 P
01010001 Q
01010010 R
01010011 S
01010100 T
01010101 U
01010110 V
01010111 W
01011000 X
01011001 Y
01011010 Z
```

~~ this ends the excerpt ~~
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