
Bearrow
This game is from ldjam.com, which is currently unavailable.
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Protect the Honey Grail from Zombears, armed with only your trusty bow!
A mixture of survivors and tower-defense style gameplay, on a little playing field.
Best played with Keyboard+mouse or Gamepad
WASD / Left Analog stick, D-Pad - Walk/strafe
Right Analog stick, Mouse - Look around
Left trigger/L2 (hold)/RMB - Draw your bow. You can keep this held to automatically draw a new arrow when ready. Release it early if you don't want to fire.
R1/LMB - Fire an arrow!
L1/MMB - Switch between left and right shoulder camera.
My original plan was to have this take place in a very tiny castle, where there would be small hallways and other tight spaces to defend. In the end I didn't have time to build a whole castle, go figure! So I did submit this with my test map, which is still relatively small for a survivors-ish game, but not quite as closely aligned with the theme as I think I could have achieved with the tiny castle environment. If I get to spend more time on this that's one of the things I'd like to continue working on.
A mixture of survivors and tower-defense style gameplay, on a little playing field.
Controls
Best played with Keyboard+mouse or Gamepad
WASD / Left Analog stick, D-Pad - Walk/strafe
Right Analog stick, Mouse - Look around
Left trigger/L2 (hold)/RMB - Draw your bow. You can keep this held to automatically draw a new arrow when ready. Release it early if you don't want to fire.
R1/LMB - Fire an arrow!
L1/MMB - Switch between left and right shoulder camera.
Note on theme
My original plan was to have this take place in a very tiny castle, where there would be small hallways and other tight spaces to defend. In the end I didn't have time to build a whole castle, go figure! So I did submit this with my test map, which is still relatively small for a survivors-ish game, but not quite as closely aligned with the theme as I think I could have achieved with the tiny castle environment. If I get to spend more time on this that's one of the things I'd like to continue working on.