Canals

Canals

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.27
fun: 3.35
innovation: 3.33
theme: 3.93
graphics: 2.43
humor: 2.52
mood: 2.35
Quick links
Post compo version (not for rating): https://leparlon.itch.io/canals


I've tried to make the mechanic be "limited space".
In a way that limiting space is what you do, not just something that constrain you.
Anyway, big inspiration from JezzBall (old classic windows game), you play by dragging on the canals.

The idea is to constraint the cars on the small space possible, areas without cars get greener.
You win by "greening" the percentage required by the level.

Unfortunately there is no sound :(

:warning: IF YOU ARE ON A MAC, THIS GAME WILL TAKE AGES TO LOAD! :warning:
Just click on the html5 game link and wait 2 or 3 minutes before your browser unfreezes, please.
The reason is this issue: https://github.com/godotengine/godot/issues/70691
(Might also crash your browser apparently)

DISCLAIMER: Change on the resolution post release to fix a annoying bug that was rendering the game unplayable on some platforms (map had to change as well, since bad coding). If you are strict, you can download and rate the windows version. That one is only missing a tutorial from the main.

Post Morten (draft)
That was by far my most complex game, code wise, for a LD.
It has floodfill, A*, a bunch of other terrible coding examples.
On a engine I had very little experience (GODOT) and on a language I had even less contact with (GDscript or some sort of mini Python)

I'm surprised this thing even runs.

I had so many plans for this one. I wanted varied tiles, cars, sounds, smoke on the city area, dust when the city get rebuilt. The whole system is ready but I just could not do it. Just added one of each tile, same level repeats (although the configs are diferent).
I plan to update this on a separate page later, the link for the updated game will be here:

https://leparlon.itch.io/canals-post Not for rating, post compo version
Added windows post compo as well. (also not for rating, trying to fix the windows compo version)

Now, some sleep, and work tomorrow!

Have a nice rest of compo everyone!
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